Slack GIF Creator
A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
Slack Requirements
Dimensions:
- •Emoji GIFs: 128x128 (recommended)
- •Message GIFs: 480x480
Parameters:
- •FPS: 10-30 (lower is smaller file size)
- •Colors: 48-128 (fewer = smaller file size)
- •Duration: Keep under 3 seconds for emoji GIFs
Core Workflow
from core.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)
# 2. Generate frames
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
draw = ImageDraw.Draw(frame)
# Draw your animation using PIL primitives
# (circles, polygons, lines, etc.)
builder.add_frame(frame)
# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)
Drawing Graphics
Working with User-Uploaded Images
If a user uploads an image, consider whether they want to:
- •Use it directly (e.g., "animate this", "split this into frames")
- •Use it as inspiration (e.g., "make something like this")
Load and work with images using PIL:
from PIL import Image
uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/style
Drawing from Scratch
When drawing graphics from scratch, use PIL ImageDraw primitives:
from PIL import ImageDraw draw = ImageDraw.Draw(frame) # Circles/ovals draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3) # Stars, triangles, any polygon points = [(x1, y1), (x2, y2), (x3, y3), ...] draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3) # Lines draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5) # Rectangles draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Making Graphics Look Good
Graphics should look polished and creative, not basic. Here's how:
Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Add visual depth:
- •Use gradients for backgrounds (
create_gradient_background) - •Layer multiple shapes for complexity (e.g., a star with a smaller star inside)
Make shapes more interesting:
- •Don't just draw a plain circle - add highlights, rings, or patterns
- •Stars can have glows (draw larger, semi-transparent versions behind)
- •Combine multiple shapes (stars + sparkles, circles + rings)
Pay attention to colors:
- •Use vibrant, complementary colors
- •Add contrast (dark outlines on light shapes, light outlines on dark shapes)
- •Consider the overall composition
For complex shapes (hearts, snowflakes, etc.):
- •Use combinations of polygons and ellipses
- •Calculate points carefully for symmetry
- •Add details (a heart can have a highlight curve, snowflakes have intricate branches)
Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
Available Utilities
GIFBuilder (core.gif_builder)
Assembles frames and optimizes for Slack:
builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame) # Add PIL Image
builder.add_frames(frames) # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)
Validators (core.validators)
Check if GIF meets Slack requirements:
from core.validators import validate_gif, is_slack_ready
# Detailed validation
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)
# Quick check
if is_slack_ready('my.gif'):
print("Ready!")
Easing Functions (core.easing)
Smooth motion instead of linear:
from core.easing import interpolate # Progress from 0.0 to 1.0 t = i / (num_frames - 1) # Apply easing y = interpolate(start=0, end=400, t=t, easing='ease_out') # Available: linear, ease_in, ease_out, ease_in_out, # bounce_out, elastic_out, back_out
Frame Helpers (core.frame_composer)
Convenience functions for common needs:
from core.frame_composer import (
create_blank_frame, # Solid color background
create_gradient_background, # Vertical gradient
draw_circle, # Helper for circles
draw_text, # Simple text rendering
draw_star # 5-pointed star
)
Animation Concepts
Shake/Vibrate
Offset object position with oscillation:
- •Use
math.sin()ormath.cos()with frame index - •Add small random variations for natural feel
- •Apply to x and/or y position
Pulse/Heartbeat
Scale object size rhythmically:
- •Use
math.sin(t * frequency * 2 * math.pi)for smooth pulse - •For heartbeat: two quick pulses then pause (adjust sine wave)
- •Scale between 0.8 and 1.2 of base size
Bounce
Object falls and bounces:
- •Use
interpolate()witheasing='bounce_out'for landing - •Use
easing='ease_in'for falling (accelerating) - •Apply gravity by increasing y velocity each frame
Spin/Rotate
Rotate object around center:
- •PIL:
image.rotate(angle, resample=Image.BICUBIC) - •For wobble: use sine wave for angle instead of linear
Fade In/Out
Gradually appear or disappear:
- •Create RGBA image, adjust alpha channel
- •Or use
Image.blend(image1, image2, alpha) - •Fade in: alpha from 0 to 1
- •Fade out: alpha from 1 to 0
Slide
Move object from off-screen to position:
- •Start position: outside frame bounds
- •End position: target location
- •Use
interpolate()witheasing='ease_out'for smooth stop - •For overshoot: use
easing='back_out'
Zoom
Scale and position for zoom effect:
- •Zoom in: scale from 0.1 to 2.0, crop center
- •Zoom out: scale from 2.0 to 1.0
- •Can add motion blur for drama (PIL filter)
Explode/Particle Burst
Create particles radiating outward:
- •Generate particles with random angles and velocities
- •Update each particle:
x += vx,y += vy - •Add gravity:
vy += gravity_constant - •Fade out particles over time (reduce alpha)
Optimization Strategies
Only when asked to make the file size smaller, implement a few of the following methods:
- •Fewer frames - Lower FPS (10 instead of 20) or shorter duration
- •Fewer colors -
num_colors=48instead of 128 - •Smaller dimensions - 128x128 instead of 480x480
- •Remove duplicates -
remove_duplicates=Truein save() - •Emoji mode -
optimize_for_emoji=Trueauto-optimizes
# Maximum optimization for emoji
builder.save(
'emoji.gif',
num_colors=48,
optimize_for_emoji=True,
remove_duplicates=True
)
Philosophy
This skill provides:
- •Knowledge: Slack's requirements and animation concepts
- •Utilities: GIFBuilder, validators, easing functions
- •Flexibility: Create the animation logic using PIL primitives
It does NOT provide:
- •Rigid animation templates or pre-made functions
- •Emoji font rendering (unreliable across platforms)
- •A library of pre-packaged graphics built into the skill
Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.
Dependencies
uv pip install pillow imageio numpy