AgentSkillsCN

plg

打造能够自我推销的产品。当您需要设计用户引导流程、定价策略、转化路径、病毒式传播机制,或制定留存策略时,可使用此技能。触发条件包括:用户激活、免费增值模式、自助升级,或增长闭环相关的任务。

SKILL.md
--- frontmatter
name: plg
description:
  Build products that sell themselves. Use when designing onboarding, pricing,
  conversion flows, viral mechanics, or retention strategies. Triggers on tasks
  involving user activation, freemium models, self-serve upgrades, or growth
  loops.
license: MIT
metadata:
  author: timmywheels
  version: "1.0.0"

Product-Led Growth (PLG)

Patterns for building products where the product itself drives acquisition, conversion, and expansion. PLG flips the traditional funnel: users experience value BEFORE you ask for anything. These patterns help teams design self-serve experiences that compound growth without scaling sales headcount.

When to Apply

Reference these guidelines when:

  • Designing user onboarding or activation flows
  • Building freemium or free trial experiences
  • Creating self-serve upgrade paths
  • Adding viral or referral mechanics
  • Optimizing conversion funnels
  • Defining product-qualified leads (PQLs)
  • Setting up retention and engagement loops

Rule Categories by Priority

PriorityCategoryImpactPrefix
1ActivationCRITICALactivation-
2OnboardingHIGHonboarding-
3ConversionHIGHconversion-
4ViralityMEDIUMvirality-
5ExpansionMEDIUMexpansion-
6RetentionMEDIUMretention-

Quick Reference

1. Activation (CRITICAL)

  • activation-aha-moment - Identify and optimize the single moment users first experience core value
  • activation-time-to-value - Minimize steps between signup and value; measure in minutes, not days
  • activation-remove-friction - Defer everything that doesn't lead directly to the aha moment

2. Onboarding (HIGH)

  • onboarding-progressive-value - Each step must deliver immediate value, not just collect data
  • onboarding-skip-everything-skippable - Only require what's essential; make the rest optional
  • onboarding-teach-by-doing - Guide users through real actions, not feature tours

3. Conversion (HIGH)

  • conversion-pql-over-mql - Trigger upgrades from usage signals, not form fills
  • conversion-self-serve-upgrade - Users upgrade themselves at moment of realized need
  • conversion-in-context-prompts - Show upgrade CTAs where users hit limits, not random banners

4. Virality (MEDIUM)

  • virality-inherent-sharing - Build sharing into the core product action
  • virality-incentivize-after-activation - Only ask for referrals after users love the product
  • virality-both-sides-win - Reward both referrer and referee equally

5. Expansion (MEDIUM)

  • expansion-usage-based-pricing - Revenue grows as user value grows
  • expansion-proactive-tier-suggestions - Surface upgrades before users hit hard limits
  • expansion-seat-based-growth - Make adding team members frictionless

6. Retention (MEDIUM)

  • retention-habit-loops - Design cue → routine → reward cycles that create cravings
  • retention-variable-rewards - Vary the reward to maintain engagement
  • retention-notification-value - Every notification must deliver value, not just ask for attention

How to Use

Read individual rule files for detailed explanations and code examples:

code
rules/activation-aha-moment.md
rules/conversion-self-serve-upgrade.md

Each rule file contains:

  • Brief explanation of why it matters
  • Anti-patterns to avoid
  • Correct implementation pattern
  • Code examples where applicable

Full Compiled Document

For the complete guide with all rules expanded: AGENTS.md