AgentSkillsCN

real-revenue-calculator

计算“利润优先”配置下的实际收入。判断企业是否应采用“实际收入”而非“总收入”作为核算依据,并据此计算实际收入。

SKILL.md
--- frontmatter
name: real-revenue-calculator
description: Calculate Real Revenue for Profit First allocations. Determines if a business should use Real Revenue (vs Total Revenue) and calculates it.

Real Revenue Calculator

Calculate Real Revenue for Profit First allocations and determine whether a business should use Real Revenue or Total Revenue for their TAP calculations.

What is Real Revenue?

Real Revenue = Total Revenue - Materials & Subcontractors

Real Revenue is NOT the same as Gross Profit. It only subtracts direct pass-through costs, not labor or overhead.

When to Use Real Revenue

Use Real Revenue when Materials & Subcontractors exceed 25% of Total Revenue.

Otherwise, use Total Revenue directly for TAP calculations.

Input Required

  1. Total Annual Revenue: All money the business brings in
  2. Materials Cost: Raw materials, components, inventory
  3. Subcontractor Cost: Third-party contractors paid per project

What Counts as Materials & Subcontractors

INCLUDE (subtract from Total Revenue):

  • Raw materials and components
  • Inventory/product costs
  • Third-party subcontractors
  • Pass-through costs tied directly to delivering product/service
  • Per-project contractors (only paid for income-generating work)

DO NOT INCLUDE (these stay in OpEx):

  • Employee wages (even "direct labor")
  • W-2 payroll
  • Fixed overhead
  • Rent, utilities
  • Regular team salaries
  • Benefits

Calculation Process

  1. Gather inputs:

    • Total Revenue: $______
    • Materials: $______
    • Subcontractors: $______
  2. Calculate Materials & Subs percentage:

    code
    M&S Percentage = (Materials + Subcontractors) / Total Revenue × 100
    
  3. Determine which revenue to use:

    • If M&S Percentage ≥ 25%: Use Real Revenue
    • If M&S Percentage < 25%: Use Total Revenue
  4. Calculate Real Revenue (if needed):

    code
    Real Revenue = Total Revenue - Materials - Subcontractors
    

Response Format

code
## Real Revenue Calculation

### Inputs
- Total Revenue: $X
- Materials: $X
- Subcontractors: $X
- **Materials & Subs Total**: $X

### Analysis
- M&S as % of Total Revenue: X%
- Threshold: 25%
- **Recommendation**: [Use Real Revenue / Use Total Revenue]

### Result
[If using Real Revenue:]
- **Real Revenue**: $X
- Use this figure for TAP lookups and allocations

[If using Total Revenue:]
- **Use Total Revenue**: $X for TAP lookups and allocations
- Materials & Subs are below the 25% threshold

### What This Means
[Explain implications for their business type]

Examples

Example 1: Home Builder (Use Real Revenue)

  • Total Revenue: $10,000,000
  • Materials: $4,000,000
  • Subcontractors: $3,000,000
  • M&S Total: $7,000,000 (70%)
  • Real Revenue: $3,000,000
  • This business operates like a $3M company, not $10M

Example 2: Consultant (Use Total Revenue)

  • Total Revenue: $500,000
  • Materials: $5,000
  • Subcontractors: $20,000
  • M&S Total: $25,000 (5%)
  • Use Total Revenue: $500,000
  • Materials & Subs are minimal

Example 3: E-commerce (Use Real Revenue)

  • Total Revenue: $800,000
  • Inventory/COGS: $320,000
  • Subcontractors: $0
  • M&S Total: $320,000 (40%)
  • Real Revenue: $480,000
  • Product cost is significant

Common Mistakes

  1. Including employee wages - Even "direct labor" employees are NOT subtracted
  2. Using Gross Profit - Real Revenue is simpler: only materials and third-party subs
  3. Forgetting the 25% threshold - Low M&S businesses use Total Revenue
  4. Subtracting overhead - Rent, utilities, etc. are OpEx, not M&S

Why This Matters

If you use Total Revenue when you should use Real Revenue:

  • Your TAPs will be based on the wrong tier
  • You'll allocate percentages to money that's already committed to materials
  • OpEx will be underfunded
  • The system will fail

Attribution

Real Revenue calculation is from the Profit First methodology by Mike Michalowicz. For the complete methodology, see "Profit First" at profitfirstbook.com.