AgentSkillsCN

arc-writing-skills

当您创建新的ArcForge技能、编辑现有技能,或在部署前验证技能是否有效时,可使用此功能。

SKILL.md
--- frontmatter
name: arc-writing-skills
description: Use when creating new arcforge skills, editing existing skills, or verifying skills work before deployment

Writing Skills

Overview

Writing skills IS Test-Driven Development applied to process documentation.

You write test cases (pressure scenarios with subagents), watch them fail (baseline behavior), write the skill (documentation), watch tests pass (agents comply), and refactor (close loopholes).

Core principle: If you didn't watch an agent fail without the skill, you don't know if the skill teaches the right thing.

REQUIRED BACKGROUND: You MUST understand arc-tdd before using this skill. That skill defines the fundamental RED-GREEN-REFACTOR cycle. This skill adapts TDD to documentation.

What is a Skill?

A skill is a reference guide for proven techniques, patterns, or tools. Skills help future Claude instances find and apply effective approaches.

Skills are: Reusable techniques, patterns, tools, reference guides

Skills are NOT: Narratives about how you solved a problem once

TDD Mapping for Skills

TDD ConceptSkill Creation
Test casePressure scenario with subagent
Production codeSkill document (SKILL.md)
Test fails (RED)Agent violates rule without skill (baseline)
Test passes (GREEN)Agent complies with skill present
RefactorClose loopholes while maintaining compliance
Write test firstRun baseline scenario BEFORE writing skill
Watch it failDocument exact rationalizations agent uses
Minimal codeWrite skill addressing those specific violations
Watch it passVerify agent now complies
Refactor cycleFind new rationalizations → plug → re-verify

When to Create a Skill

Create when:

  • Technique wasn't intuitively obvious to you
  • You'd reference this again across projects
  • Pattern applies broadly (not project-specific)
  • Others would benefit

Don't create for:

  • One-off solutions
  • Standard practices well-documented elsewhere
  • Project-specific conventions (put in CLAUDE.md)
  • Mechanical constraints (if enforceable with regex/validation, automate it)

Skill Types

Technique

Concrete method with steps to follow (e.g., condition-based-waiting)

Pattern

Way of thinking about problems (e.g., flatten-with-flags)

Reference

API docs, syntax guides, tool documentation

Directory Structure

Skill Locations by Platform

PlatformSkills Directory
Claude Code~/.claude/skills/
Codex~/.codex/skills/
Cursor~/.cursor/skills/
Gemini~/.gemini/skills/

Skill Folder Structure

code
skills/
  skill-name/
    SKILL.md              # Main reference (required)
    supporting-file.*     # Only if needed

Flat namespace - all skills in one searchable namespace

Separate files for:

  1. Heavy reference (100+ lines) - API docs, comprehensive syntax
  2. Reusable tools - Scripts, utilities, templates

Keep inline: Principles, concepts, code patterns (< 50 lines)

SKILL.md Structure

Frontmatter (YAML):

  • Only two fields: name and description
  • Max 1024 characters total
  • name: Letters, numbers, and hyphens only
  • description: Third-person, describes ONLY when to use (NOT what it does)
    • Start with "Use when..."
    • Include specific symptoms, situations, contexts
    • NEVER summarize the skill's process or workflow
markdown
---
name: Skill-Name-With-Hyphens
description: Use when [specific triggering conditions and symptoms]
---

# Skill Name

## Overview
Core principle in 1-2 sentences.

## When to Use
Bullet list with SYMPTOMS and use cases. When NOT to use.

## Core Pattern
Before/after code comparison (for techniques/patterns)

## Quick Reference
Table or bullets for scanning

## Common Mistakes
What goes wrong + fixes

Claude Search Optimization (CSO)

Critical for discovery: Future Claude needs to FIND your skill

1. Rich Description Field

CRITICAL: Description = When to Use, NOT What the Skill Does

The description should ONLY describe triggering conditions. Do NOT summarize the skill's process or workflow.

Why this matters: Testing revealed that when a description summarizes the skill's workflow, Claude may follow the description instead of reading the full skill content.

The trap: Descriptions that summarize workflow create a shortcut Claude will take. The skill body becomes documentation Claude skips.

yaml
# BAD: Summarizes workflow - Claude may follow this instead of reading skill
description: Use for TDD - write test first, watch it fail, write minimal code

# GOOD: Triggering conditions only
description: Use when implementing any feature or bugfix, before writing implementation code

2. Keyword Coverage

Use words Claude would search for:

  • Error messages, symptoms, synonyms
  • Tools: Actual commands, library names, file types

3. Descriptive Naming

Naming Convention

RuleDetails
Prefixarc- required
Casekebab-case
VoiceVerb-first, active
FormGerund (-ing) for process skills
Structurearc-<action>[-<object>[-<scope>]]

Patterns:

PatternWhenExample
arc-<gerund>Single actionarc-brainstorming, arc-debugging
arc-<gerund>-<object>Action + targetarc-writing-tasks, arc-requesting-review
arc-using-<tool>Tool usagearc-using-worktrees
arc-<acronym>Well-known abbreviationarc-tdd

Avoid:

  • Agent-nouns: arc-coordinatorarc-coordinating
  • Bare verbs: arc-debugarc-debugging
  • Noun-first: arc-task-writerarc-writing-tasks

4. Token Efficiency

Target word counts:

  • Pipeline skills: <500 words
  • Meta-skills (like this one): comprehensive but reasonable
  • Heavy reference: Supporting files

5. Cross-Referencing Other Skills

Use explicit requirement markers:

markdown
**REQUIRED SUB-SKILL:** Use arc-debugging when encountering failures
**REQUIRED BACKGROUND:** You MUST understand arc-using first

Never use at-sign file syntax - it force-loads files immediately, consuming context before needed.

Flowchart Usage

dot
digraph when_flowchart {
    "Need to show information?" [shape=diamond];
    "Decision where I might go wrong?" [shape=diamond];
    "Use markdown" [shape=box];
    "Small inline flowchart" [shape=box];

    "Need to show information?" -> "Decision where I might go wrong?" [label="yes"];
    "Decision where I might go wrong?" -> "Small inline flowchart" [label="yes"];
    "Decision where I might go wrong?" -> "Use markdown" [label="no"];
}

Use flowcharts ONLY for:

  • Non-obvious decision points
  • Process loops where you might stop too early
  • "When to use A vs B" decisions

Never use flowcharts for:

  • Reference material → Tables, lists
  • Code examples → Markdown blocks
  • Linear instructions → Numbered lists
  • Labels without semantic meaning (step1, helper2)

See graphviz-conventions.dot for graphviz style rules.

Visualizing for your human partner: Use render-graphs.js to render a skill's flowcharts to SVG:

bash
./render-graphs.js ../some-skill           # Each diagram separately
./render-graphs.js ../some-skill --combine # All diagrams in one SVG

Examples

Description (good vs bad):

yaml
# BAD: Summarizes workflow
description: Use for TDD - write tests first and refactor after

# GOOD: Trigger conditions only
description: Use when implementing any feature or bugfix, before writing implementation code

Structure (good vs bad):

code
BAD: Long narrative with no headings, no checklist, no red flags
GOOD: Overview → When to Use → Core Pattern → Common Mistakes → Checklist

The Iron Law

code
NO SKILL WITHOUT A FAILING TEST FIRST

This applies to NEW skills AND EDITS to existing skills.

Write skill before testing? Delete it. Start over. Edit skill without testing? Same violation.

No exceptions:

  • Not for "simple additions"
  • Not for "just adding a section"
  • Not for "documentation updates"
  • Don't keep untested changes as "reference"
  • Delete means delete

Testing Skill Types

Discipline-Enforcing Skills (rules/requirements)

Test with:

  • Academic questions: Do they understand the rules?
  • Pressure scenarios: Do they comply under stress?
  • Multiple pressures combined: time + sunk cost + exhaustion

Success criteria: Agent follows rule under maximum pressure

Technique Skills (how-to guides)

Test with:

  • Application scenarios: Can they apply correctly?
  • Variation scenarios: Do they handle edge cases?
  • Gap testing: Do instructions have gaps?

Success criteria: Agent successfully applies technique

Pattern Skills (mental models)

Test with:

  • Recognition scenarios: Do they recognize when pattern applies?
  • Counter-examples: Do they know when NOT to apply?

Success criteria: Agent correctly identifies when/how to apply pattern

Reference Skills (documentation/APIs)

Test with:

  • Retrieval scenarios: Can they find the right information?
  • Application scenarios: Can they use what they found correctly?

Success criteria: Agent finds and correctly applies reference

Common Rationalizations for Skipping Testing

ExcuseReality
"Skill is obviously clear"Clear to you ≠ clear to other agents. Test it.
"It's just a reference"References can have gaps. Test retrieval.
"Testing is overkill"Untested skills have issues. Always.
"I'll test if problems emerge"Problems = agents can't use skill. Test BEFORE deploying.
"Too tedious to test"Testing is less tedious than debugging bad skill.
"I'm confident it's good"Overconfidence guarantees issues. Test anyway.
"No time to test"Deploying untested skill wastes more time fixing it later.

Bulletproofing Against Rationalization

Close Every Loophole Explicitly

Don't just state the rule - forbid specific workarounds:

markdown
# BAD
Write code before test? Delete it.

# GOOD
Write code before test? Delete it. Start over.

**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Delete means delete

Address "Spirit vs Letter" Arguments

markdown
**Violating the letter of the rules is violating the spirit of the rules.**

This cuts off entire class of "I'm following the spirit" rationalizations.

Build Rationalization Table

Every excuse agents make goes in the table with counter.

Create Red Flags List

markdown
## Red Flags - STOP and Start Over

- Code before test
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "This is different because..."

**All of these mean: Delete. Start over.**

RED-GREEN-REFACTOR for Skills

RED: Write Failing Test (Baseline)

Run pressure scenario with subagent WITHOUT the skill. Document:

  • What choices did they make?
  • What rationalizations did they use (verbatim)?
  • Which pressures triggered violations?

GREEN: Write Minimal Skill

Write skill addressing those specific rationalizations. Don't add extra content for hypothetical cases.

Run same scenarios WITH skill. Agent should now comply.

REFACTOR: Close Loopholes

Agent found new rationalization? Add explicit counter. Re-test until bulletproof.

Testing methodology: See testing-skills-with-subagents.md for complete testing methodology.

Anti-Patterns

Narrative Example

"In session 2025-10-03, we found..." Why bad: Too specific, not reusable

Multi-Language Dilution

example-js.js, example-py.py, example-go.go Why bad: Mediocre quality, maintenance burden

Code in Flowcharts

Why bad: Can't copy-paste, hard to read

Generic Labels

helper1, helper2, step3 Why bad: Labels should have semantic meaning

Common Mistakes

  • Writing skills without a failing baseline scenario
  • Letting the description summarize workflow
  • Adding examples that are too long to reuse
  • Skipping red flags for discipline skills

STOP: Before Moving to Next Skill

After writing ANY skill, you MUST STOP and complete the deployment process.

Do NOT:

  • Create multiple skills in batch without testing each
  • Move to next skill before current one is verified
  • Skip testing because "batching is more efficient"

The deployment checklist below is MANDATORY for EACH skill.

Deploying untested skills = deploying untested code. It's a violation of quality standards.


Skill Creation Checklist

IMPORTANT: Use TodoWrite to create todos for EACH checklist item.

RED Phase - Write Failing Test:

  • Create pressure scenarios (3+ combined pressures for discipline skills)
  • Run scenarios WITHOUT skill - document baseline behavior verbatim
  • Identify patterns in rationalizations/failures

GREEN Phase - Write Minimal Skill:

  • Name uses only letters, numbers, hyphens
  • YAML frontmatter with only name and description (max 1024 chars)
  • Description starts with "Use when..." (triggers only, no workflow)
  • Description written in third person
  • Keywords throughout for search (errors, symptoms, tools)
  • Address specific baseline failures identified in RED
  • Run scenarios WITH skill - verify agents now comply

REFACTOR Phase - Close Loopholes:

  • Identify NEW rationalizations from testing
  • Add explicit counters (if discipline skill)
  • Build rationalization table from all test iterations
  • Create red flags list
  • Re-test until bulletproof

Deployment:

  • Run pytest validation
  • Commit skill to git

Supporting Files

This skill includes supporting files for comprehensive skill development:

Methodology:

  • testing-skills-with-subagents.md - Complete testing methodology with pressure scenarios
  • anthropic-best-practices.md - Official skill authoring guidance (conciseness, structure, evaluation)

Psychology:

  • persuasion-principles.md - Research on persuasion techniques for skill design (authority, commitment, scarcity, social proof, unity)

Flowcharts:

  • graphviz-conventions.dot - Style guide for graphviz flowcharts (node shapes, edge labels, naming patterns)
  • render-graphs.js - Utility to render SKILL.md flowcharts to SVG

Examples:

  • examples/CLAUDE_MD_TESTING.md - Example of testing documentation variants with pressure scenarios

Discovery Workflow

How future Claude finds your skill:

  1. Encounters problem ("tests are flaky")
  2. Searches skills (keywords match description)
  3. Finds SKILL (description matches triggering condition)
  4. Scans overview (is this relevant?)
  5. Reads patterns (quick reference table)
  6. Loads example (only when implementing)

Optimize for this flow - put searchable terms early and often.

The Bottom Line

Creating skills IS TDD for process documentation.

Same Iron Law: No skill without failing test first. Same cycle: RED (baseline) → GREEN (write skill) → REFACTOR (close loopholes). Same benefits: Better quality, fewer surprises, bulletproof results.

If you follow TDD for code, follow it for skills. It's the same discipline applied to documentation.