AgentSkillsCN

to-spring-or-not-to-spring

审计动画代码,以正确选择时间函数。在审查运动实现、调试感觉不自然的动画,或在弹簧与缓动曲线之间做出选择时使用此功能。输出结果为文件:行号的发现。

SKILL.md
--- frontmatter
name: to-spring-or-not-to-spring
description: Audit animation code for correct timing function selection. Use when reviewing motion implementations, debugging animations that feel wrong, or choosing between springs and easing. Outputs file:line findings.
license: MIT
metadata:
  author: raphael-salaja
  version: "2.0.0"
  source: /content/to-spring-or-not-to-spring/index.mdx

To Spring or Not To Spring

Review animation code for correct timing function selection based on interaction type.

How It Works

  1. Read the specified files (or prompt user for files/pattern)
  2. Check against all rules below
  3. Output findings in file:line format

Rule Categories

PriorityCategoryPrefix
1Spring Selectionspring-
2Easing Selectioneasing-
3Durationduration-
4No Animationnone-

Decision Framework

Ask: Is this motion reacting to the user, or is the system speaking?

Motion TypeBest ChoiceWhy
User-driven (drag, flick, gesture)SpringSurvives interruption, preserves velocity
System-driven (state change, feedback)EasingClear start/end, predictable timing
Time representation (progress, loading)Linear1:1 relationship between time and progress
High-frequency (typing, fast toggles)NoneAnimation adds noise, feels slower

Rules

Spring Selection Rules

spring-for-gestures

Gesture-driven motion (drag, flick, swipe) must use springs.

Fail:

tsx
<motion.div
  drag="x"
  transition={{ duration: 0.3, ease: "easeOut" }}
/>

Pass:

tsx
<motion.div
  drag="x"
  transition={{ type: "spring", stiffness: 500, damping: 30 }}
/>

spring-for-interruptible

Motion that can be interrupted must use springs.

Fail:

tsx
// User can click again mid-animation
<motion.div
  animate={{ x: isOpen ? 200 : 0 }}
  transition={{ duration: 0.3 }}
/>

Pass:

tsx
<motion.div
  animate={{ x: isOpen ? 200 : 0 }}
  transition={{ type: "spring", stiffness: 400, damping: 25 }}
/>

spring-preserves-velocity

When velocity matters, use springs to preserve input energy.

Fail:

tsx
// Fast flick and slow flick animate identically
onDragEnd={(e, info) => {
  animate(target, { x: 0 }, { duration: 0.3 });
}}

Pass:

tsx
// Fast flick moves faster than slow flick
onDragEnd={(e, info) => {
  animate(target, { x: 0 }, {
    type: "spring",
    velocity: info.velocity.x,
  });
}}

spring-params-balanced

Spring parameters must be balanced; avoid excessive oscillation.

Fail:

tsx
transition={{
  type: "spring",
  stiffness: 1000,
  damping: 5, // Too low - excessive bounce
}}

Pass:

tsx
transition={{
  type: "spring",
  stiffness: 500,
  damping: 30, // Balanced - settles quickly
}}

Easing Selection Rules

easing-for-state-change

System-initiated state changes should use easing curves.

Fail:

tsx
// Toast notification using spring
<motion.div
  animate={{ y: 0 }}
  transition={{ type: "spring" }}
/>
// Feels restless for a simple announcement

Pass:

tsx
<motion.div
  animate={{ y: 0 }}
  transition={{ duration: 0.2, ease: "easeOut" }}
/>

easing-entrance-ease-out

Entrances must use ease-out (arrive fast, settle gently).

Fail:

css
.modal-enter {
  animation-timing-function: ease-in;
}

Pass:

css
.modal-enter {
  animation-timing-function: ease-out;
}

easing-exit-ease-in

Exits must use ease-in (build momentum before departure).

Fail:

css
.modal-exit {
  animation-timing-function: ease-out;
}

Pass:

css
.modal-exit {
  animation-timing-function: ease-in;
}

easing-transition-ease-in-out

View/mode transitions use ease-in-out for neutral attention.

Pass:

css
.page-transition {
  animation-timing-function: ease-in-out;
}

easing-linear-only-progress

Linear easing only for progress bars and time representation.

Fail:

css
.card-slide {
  transition: transform 200ms linear; /* Mechanical feel */
}

Pass:

css
.progress-bar {
  transition: width 100ms linear; /* Honest time representation */
}

Duration Rules

duration-press-hover

Press and hover interactions: 120-180ms.

Fail:

css
.button:hover {
  transition: background-color 400ms;
}

Pass:

css
.button:hover {
  transition: background-color 150ms;
}

duration-small-state

Small state changes: 180-260ms.

Pass:

css
.toggle {
  transition: transform 200ms ease;
}

duration-max-300ms

User-initiated animations must not exceed 300ms.

Fail:

tsx
<motion.div transition={{ duration: 0.5 }} />

Pass:

tsx
<motion.div transition={{ duration: 0.25 }} />

duration-shorten-before-curve

If animation feels slow, shorten duration before adjusting curve.

Fail (common mistake):

css
/* Trying to fix slowness with sharper curve */
.element {
  transition: 400ms cubic-bezier(0, 0.9, 0.1, 1);
}

Pass:

css
/* Fix slowness with shorter duration */
.element {
  transition: 200ms ease-out;
}

No Animation Rules

none-high-frequency

High-frequency interactions should have no animation.

Fail:

tsx
// Animated on every keystroke
function SearchInput() {
  return (
    <motion.div animate={{ scale: [1, 1.02, 1] }}>
      <input onChange={handleSearch} />
    </motion.div>
  );
}

Pass:

tsx
function SearchInput() {
  return <input onChange={handleSearch} />;
}

none-keyboard-navigation

Keyboard navigation should be instant, no animation.

Fail:

tsx
function Menu() {
  return items.map(item => (
    <motion.li
      whileFocus={{ scale: 1.05 }}
      transition={{ duration: 0.2 }}
    />
  ));
}

Pass:

tsx
function Menu() {
  return items.map(item => (
    <li className={styles.menuItem} /> // CSS :focus-visible only
  ));
}

none-context-menu-entrance

Context menus should not animate on entrance (exit only).

Fail:

tsx
<motion.div
  initial={{ opacity: 0, scale: 0.95 }}
  animate={{ opacity: 1, scale: 1 }}
  exit={{ opacity: 0 }}
/>

Pass:

tsx
<motion.div exit={{ opacity: 0, scale: 0.95 }} />

Output Format

When reviewing files, output findings as:

code
file:line - [rule-id] description of issue

Example:
components/drawer/index.tsx:45 - [spring-for-gestures] Drag interaction using easing instead of spring
components/modal/styles.module.css:23 - [easing-entrance-ease-out] Modal entrance using ease-in

Summary Table

After findings, output a summary:

RuleCountSeverity
spring-for-gestures2HIGH
easing-entrance-ease-out1MEDIUM
duration-max-300ms3MEDIUM

Quick Reference

InteractionTimingType
Drag releaseSpringstiffness: 500, damping: 30
Button press150msease
Modal enter200msease-out
Modal exit150msease-in
Page transition250msease-in-out
Progress barvarieslinear
Typing feedback0msnone

References