Timer Testing Patterns
Overview
Efficiently test timer functionality without waiting for natural countdown. Use test seam commands to manipulate timers directly.
Timer Manipulation
Use test seam commands:
- •
setTimer(seconds)- Set timer to specific value - •
fastForwardTimer(seconds)- Decrease timer by specified amount - •
triggerGameOver()- Force game over condition
See references/timer-commands.md for detailed command usage.
Testing Workflow
- •Use test seam to set timer to low value (e.g., 3 seconds)
- •Start game
- •Wait for timer to expire
- •Verify game over/level complete behavior
- •Test boundary conditions (9, 10, 11 seconds for color changes)
Avoid Natural Countdown
Never wait for natural countdown (e.g., 60 seconds)
Always use timer manipulation for testing:
- •Set timer to low value for quick testing
- •Test boundary conditions efficiently
- •Verify both positive (timer works) and negative (timer expires) cases
Test Seam Implementation
See references/test-seam-implementation.md for code examples of adding timer commands to test seam.
Resources
- •
references/timer-commands.md- setTimer(), fastForwardTimer(), triggerGameOver() - •
references/test-seam-implementation.md- Code examples for adding timer commands