AgentSkillsCN

git-best-practices

Git 最佳实践,助您确保 .gitignore 配置正确,并有效管理 Git 工作流。当您初始化新项目、使用包管理器(npm、pip 等),或进行 Git 提交时,可使用此技能。

SKILL.md
--- frontmatter
name: git-best-practices
description: Git best practices for ensuring proper .gitignore setup and git workflow management. Use this skill when initializing new projects, working with package managers (npm, pip, etc.), or making git commits.

Git Best Practices Skill

This skill provides comprehensive guidelines for proper git workflow management, with a focus on .gitignore setup and preventing accidental commits of unwanted files.

.gitignore Management

Critical: Always Check Before Initializing Package Managers

BEFORE initializing npm, pip, poetry, cargo, or any other package manager:

  1. Check if .gitignore exists: Use ls -la .gitignore or check via file system
  2. If .gitignore doesn't exist: Create it with appropriate patterns for your project type
  3. If .gitignore exists: Verify it includes the necessary patterns for your package manager
  4. After creating/updating .gitignore: Verify it's working with git status to ensure ignored files don't appear

Required Patterns by Project Type

Node.js / npm / yarn / pnpm

code
node_modules/
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
.pnpm-store/

Python / pip / poetry

code
__pycache__/
*.py[cod]
*$py.class
*.so
.Python
env/
venv/
ENV/
env.bak/
venv.bak/
.venv
pip-log.txt
pip-delete-this-directory.txt
.pytest_cache/
.coverage
htmlcov/
*.egg-info/
dist/
build/

Rust / cargo

code
target/
Cargo.lock

Go

code
*.exe
*.exe~
*.dll
*.so
*.dylib
*.test
*.out
go.work

Java / Maven / Gradle

code
*.class
*.log
*.jar
*.war
*.ear
target/
build/
.gradle/
.idea/
*.iml

Universal Patterns (All Projects)

These should be included in every .gitignore:

code
# Environment files
.env
.env.local
.env.*.local
.env.development
.env.production
.env.test
*.env

# Build outputs
dist/
build/
.next/
out/
*.tsbuildinfo

# OS files
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
Desktop.ini

# Logs
*.log
logs/
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*

# Editor files (optional - include if not using shared IDE config)
.idea/
.vscode/
*.swp
*.swo
*~
.project
.classpath
.settings/

# Temporary files
*.tmp
*.temp
.cache/

Git Workflow Best Practices

Before Committing

  1. Always check git status before committing to see what will be committed:

    bash
    git status
    
  2. Review the output carefully:

    • Ensure no sensitive files are staged (.env, secrets, API keys)
    • Verify node_modules/ or other build artifacts aren't included
    • Check that only intended files are staged
  3. If unwanted files appear:

    • Check if .gitignore exists and has the correct patterns
    • Update .gitignore if needed
    • Remove files from staging: git reset HEAD <file>
    • Verify with git status again

Commit Message Format

Use the existing project format:

code
feat: TASK-{id} - {description}

Examples:

  • feat: TASK-123 - Add user authentication
  • feat: TASK-456 - Fix memory leak in data processor

Never Commit

  • Sensitive files: .env, .env.local, any file containing secrets, API keys, passwords
  • Build artifacts: node_modules/, dist/, build/, compiled binaries
  • OS files: .DS_Store, Thumbs.db
  • Large binary files: Unless using Git LFS (Large File Storage)
  • IDE-specific files: Unless the project explicitly includes them in version control

Verifying .gitignore Effectiveness

After creating or updating .gitignore:

  1. Run git status to see what files git is tracking
  2. If ignored files still appear, they may have been previously tracked:
    bash
    # Remove from git cache (but keep local files)
    git rm --cached <file>
    # Or for directories:
    git rm -r --cached <directory>
    
  3. Commit the removal: git commit -m "chore: Remove tracked files that should be ignored"
  4. Verify again with git status

Project-Specific Considerations

When Initializing a New Project

  1. Create .gitignore before running npm init, pip install, etc.
  2. Include patterns for your package manager
  3. Initialize git: git init (if not already initialized)
  4. Verify .gitignore is working before proceeding

When Adding New Dependencies

  1. Check git status after installing packages
  2. Ensure new build artifacts are ignored
  3. If new file types appear, update .gitignore accordingly

When Working with Multiple Languages

If a project uses multiple languages/frameworks, include patterns for all of them:

  • Node.js + Python: Include both node_modules/ and __pycache__/
  • React + Python backend: Include .next/ or dist/ plus Python patterns

Quick Reference Checklist

Before committing:

  • .gitignore exists and is appropriate for the project type
  • Ran git status and reviewed output
  • No sensitive files (.env, secrets) are staged
  • No build artifacts (node_modules/, dist/, etc.) are staged
  • Commit message follows format: feat: TASK-{id} - {description}
  • .gitignore is working correctly (ignored files don't appear in git status)

Common Mistakes to Avoid

  1. Initializing package managers before creating .gitignore

    • This can lead to node_modules/ or similar directories being tracked
  2. Assuming .gitignore works retroactively

    • Files already tracked by git will continue to be tracked even if added to .gitignore
    • Use git rm --cached to untrack them
  3. Committing without checking git status

    • Always verify what you're committing
  4. Including sensitive data in commits

    • Double-check for .env files, API keys, passwords
    • If accidentally committed, use git reset or git commit --amend (if not pushed)
  5. Forgetting project-specific patterns

    • Different projects need different .gitignore patterns
    • Tailor the .gitignore to the project's technology stack

Pre-Commit Checklist

Before committing, verify:

  • TypeScript compilation passes (npx tsc --noEmit)
  • No console errors in browser testing
  • All success criteria verified
  • Progress.txt updated

Pre-Commit Hooks

Consider adding pre-commit hooks for:

  • TypeScript compilation check
  • Linter checks
  • Test execution

Document hook setup in project README if implemented.

Pre-Commit Validation

Run TypeScript compilation check before commit:

bash
# Before committing, verify compilation
npx tsc --noEmit

# If errors exist, fix them before committing

Verify no console errors:

bash
# Check for console errors in browser
agent-browser console | grep -i "error"

# Or check build output
npm run build 2>&1 | grep -i "error"

Check git status before staging:

bash
# Always check what will be committed
git status

# Review changes
git diff

# Stage only relevant files
git add src/scenes/GameScene.ts

Review changes with git diff:

bash
# Review all changes
git diff

# Review staged changes
git diff --staged

# Review specific file
git diff src/scenes/GameScene.ts

Commit Message Patterns

Format: "feat: TASK-ID - Description"

bash
# Examples
git commit -m "feat: US-033 - Add wizard character sprite"
git commit -m "feat: US-034 - Implement timer countdown"
git commit -m "feat: US-035 - Add scene transition animations"

Include task ID for traceability:

bash
# Always include task ID
git commit -m "feat: TASK-{id} - {description}"

# Examples
git commit -m "feat: US-036 - Fix maze generation error handling"

Use conventional commit types:

bash
# Types: feat, fix, chore, docs, refactor, test
git commit -m "feat: US-037 - Add new feature"
git commit -m "fix: US-038 - Fix bug"
git commit -m "chore: US-039 - Update dependencies"

Keep messages descriptive but concise:

bash
# ✅ GOOD: Descriptive but concise
git commit -m "feat: US-040 - Add coin collection sound effect"

# ❌ BAD: Too vague
git commit -m "feat: US-040 - Update code"

# ❌ BAD: Too verbose
git commit -m "feat: US-040 - Add coin collection sound effect that plays when player collects coin and updates score and triggers animation"

Workflow Patterns

Check git status before operations:

bash
# Before any git operation, check status
git status

# See what files changed
git status --short

# See untracked files
git status --untracked-files=all

Stage only relevant files:

bash
# Stage specific files
git add src/scenes/GameScene.ts
git add src/scenes/GameOverScene.ts

# Don't stage everything
# ❌ git add .  # Only if you're sure

Commit after verification passes:

bash
# 1. Make changes
# 2. Verify TypeScript compilation
npx tsc --noEmit

# 3. Verify browser testing
agent-browser open http://localhost:3000

# 4. Stage files
git add src/

# 5. Commit
git commit -m "feat: TASK-ID - Description"

Update progress.txt before commit:

bash
# Update progress.txt with task completion
echo "## Task Complete" >> tasks/progress.txt
echo "- [x] All criteria met" >> tasks/progress.txt

# Then commit
git add tasks/progress.txt
git commit -m "feat: TASK-ID - Description"