Publishing Platforms
Platform Requirements Matrix
code
┌─────────────────────────────────────────────────────────────┐ │ STEAM │ ├─────────────────────────────────────────────────────────────┤ │ □ Steamworks SDK integration │ │ □ Achievements, Cloud Saves, Trading Cards │ │ □ Store assets: │ │ • Header (460x215) │ │ • Capsule (231x87, 467x181, 616x353) │ │ • Screenshots (1920x1080 min, 5+ required) │ │ • Trailer (MP4, 1080p recommended) │ │ □ Age rating (IARC) │ │ □ Review time: 1-5 business days │ └─────────────────────────────────────────────────────────────┘ ┌─────────────────────────────────────────────────────────────┐ │ PLAYSTATION │ ├─────────────────────────────────────────────────────────────┤ │ □ PlayStation Partners registration │ │ □ DevKit access │ │ □ TRC (Technical Requirements Checklist) │ │ □ Trophies (Platinum, Gold, Silver, Bronze) │ │ □ ESRB/PEGI rating certificate │ │ □ Accessibility features │ │ □ Certification: 2-4 weeks │ │ □ Slot fee required │ └─────────────────────────────────────────────────────────────┘ ┌─────────────────────────────────────────────────────────────┐ │ XBOX │ ├─────────────────────────────────────────────────────────────┤ │ □ Xbox Partner Center access │ │ □ XR (Xbox Requirements) compliance │ │ □ Achievements (1000G base game) │ │ □ Smart Delivery support │ │ □ Game Pass consideration │ │ □ Certification: 1-3 weeks │ └─────────────────────────────────────────────────────────────┘ ┌─────────────────────────────────────────────────────────────┐ │ iOS APP STORE │ ├─────────────────────────────────────────────────────────────┤ │ □ Apple Developer Program ($99/year) │ │ □ App Store Connect setup │ │ □ App icons (1024x1024) │ │ □ Screenshots per device size │ │ □ Privacy policy URL │ │ □ App Review Guidelines compliance │ │ □ IAP testing with sandbox │ │ □ Review time: 24-48 hours (typically) │ └─────────────────────────────────────────────────────────────┘ ┌─────────────────────────────────────────────────────────────┐ │ GOOGLE PLAY │ ├─────────────────────────────────────────────────────────────┤ │ □ Google Play Console ($25 one-time) │ │ □ App signing with Play App Signing │ │ □ Store listing assets │ │ □ Content rating questionnaire │ │ □ Data safety form │ │ □ Target API level compliance │ │ □ Review time: Hours to 7 days │ └─────────────────────────────────────────────────────────────┘
Steam Integration
csharp
// ✅ Production-Ready: Steamworks Integration
public class SteamManager : MonoBehaviour
{
public static SteamManager Instance { get; private set; }
public static bool Initialized { get; private set; }
[SerializeField] private uint _appId = 480; // Test app ID
private void Awake()
{
if (Instance != null) { Destroy(gameObject); return; }
Instance = this;
DontDestroyOnLoad(gameObject);
try
{
if (SteamAPI.RestartAppIfNecessary(new AppId_t(_appId)))
{
Application.Quit();
return;
}
Initialized = SteamAPI.Init();
if (!Initialized)
{
Debug.LogError("[Steam] Failed to initialize. Is Steam running?");
return;
}
Debug.Log($"[Steam] Initialized. User: {SteamFriends.GetPersonaName()}");
}
catch (System.Exception e)
{
Debug.LogError($"[Steam] Exception: {e.Message}");
}
}
private void Update()
{
if (Initialized)
SteamAPI.RunCallbacks();
}
public void UnlockAchievement(string achievementId)
{
if (!Initialized) return;
SteamUserStats.SetAchievement(achievementId);
SteamUserStats.StoreStats();
}
private void OnApplicationQuit()
{
if (Initialized)
SteamAPI.Shutdown();
}
}
Submission Checklist
code
PRE-SUBMISSION CHECKLIST: ┌─────────────────────────────────────────────────────────────┐ │ BUILD PREPARATION: │ │ □ Final QA pass completed │ │ □ All known critical bugs fixed │ │ □ Performance targets met │ │ □ Build size optimized │ │ □ Version number updated │ ├─────────────────────────────────────────────────────────────┤ │ STORE ASSETS: │ │ □ All required images uploaded │ │ □ Trailer uploaded and reviewed │ │ □ Store description finalized │ │ □ Tags and categories set │ │ □ Pricing configured │ ├─────────────────────────────────────────────────────────────┤ │ LEGAL/COMPLIANCE: │ │ □ Age rating obtained │ │ □ Privacy policy published │ │ □ EULA prepared (if needed) │ │ □ Copyright/trademark cleared │ ├─────────────────────────────────────────────────────────────┤ │ PLATFORM-SPECIFIC: │ │ □ SDK properly integrated │ │ □ Achievements/trophies configured │ │ □ Cloud save working │ │ □ Platform TRC/XR requirements checked │ └─────────────────────────────────────────────────────────────┘
🔧 Troubleshooting
code
┌─────────────────────────────────────────────────────────────┐ │ PROBLEM: Steam review rejected │ ├─────────────────────────────────────────────────────────────┤ │ COMMON REASONS: │ │ • Incorrect content descriptors │ │ • Missing EULA/privacy policy │ │ • Store assets don't meet specs │ │ • Build crashes on launch │ ├─────────────────────────────────────────────────────────────┤ │ SOLUTIONS: │ │ → Read rejection reason carefully │ │ → Update specific items mentioned │ │ → Retest before resubmitting │ └─────────────────────────────────────────────────────────────┘ ┌─────────────────────────────────────────────────────────────┐ │ PROBLEM: Console certification failed │ ├─────────────────────────────────────────────────────────────┤ │ COMMON REASONS: │ │ • TRC/XR violation │ │ • Crash during suspend/resume │ │ • Memory usage exceeds limits │ │ • Missing required features │ ├─────────────────────────────────────────────────────────────┤ │ SOLUTIONS: │ │ → Address each failure point specifically │ │ → Rerun full certification tests locally │ │ → Document fixes for future submissions │ └─────────────────────────────────────────────────────────────┘ ┌─────────────────────────────────────────────────────────────┐ │ PROBLEM: App Store rejection │ ├─────────────────────────────────────────────────────────────┤ │ COMMON REASONS: │ │ • Guideline 4.3 (spam/duplicate) │ │ • IAP issues │ │ • Privacy concerns │ │ • Crashes or bugs │ ├─────────────────────────────────────────────────────────────┤ │ SOLUTIONS: │ │ → Review App Store Guidelines │ │ → Appeal if rejection seems incorrect │ │ → Request phone call with reviewer │ └─────────────────────────────────────────────────────────────┘
Platform Comparison
| Platform | Fee | Revenue Share | Review Time |
|---|---|---|---|
| Steam | $100/game | 70/30 (scaling) | 1-5 days |
| Epic | None | 88/12 | 1-2 weeks |
| PlayStation | Slot fee | 70/30 | 2-4 weeks |
| Xbox | Free (ID@Xbox) | 70/30 | 1-3 weeks |
| iOS | $99/year | 70/30 (85/15) | 1-2 days |
| Android | $25 one-time | 85/15 | Hours-7 days |
Use this skill: When publishing games, meeting platform requirements, or distributing across platforms.