Aesthetic System
Phase 0: Research & Delegation (MANDATORY)
Step 1: Gemini Research
Before ANY frontend work, get design direction from Gemini:
gemini -p "I'm building [describe component/page]. Research: 1. Distinctive design approaches (avoid AI-slop aesthetics) 2. Real-world examples of excellent [component type] 3. Current typography/color/layout trends for this context 4. Unexpected alternatives to obvious solutions"
Why mandatory: Web grounding surfaces current trends, prevents convergence.
Step 2: Kimi Implementation (MANDATORY)
All frontend implementation MUST be delegated to Kimi K2.5 via MCP.
Kimi excels at frontend development and visual coding:
// Single component/page implementation
mcp__kimi__spawn_agent({
prompt: `Implement [component] following these aesthetics:
- Typography: ${typography}
- Colors: ${palette}
- Layout: ${layoutDirection}
- Motion: ${motionGuidelines}
Constraints: Apply ui-skills rules. No Inter/Roboto. No purple gradients.
Output: React/Tailwind component in ${targetPath}`,
thinking: true // For complex implementations
})
// Parallel implementation (multiple components)
mcp__kimi__spawn_agents_parallel({
agents: [
{ prompt: "Implement Hero section...", thinking: true },
{ prompt: "Implement Card component...", thinking: true },
{ prompt: "Implement Navigation...", thinking: true },
]
})
Workflow:
- •Research direction → Gemini (web grounding, trends)
- •Implement visuals → Kimi (Agent Swarm, parallel execution)
- •Review quality → Claude (expert panel, quality gates)
Anti-pattern: Implementing frontend yourself instead of delegating to Kimi. Pattern: Research (Gemini) → Build (Kimi) → Review (Claude)
Design Thinking
Before coding, commit to a BOLD aesthetic direction:
- •Purpose: What problem? Who uses it?
- •Tone: Pick extreme (brutalist, luxury, playful, editorial, organic...)
- •Differentiation: What's the ONE thing someone will remember?
CRITICAL: Bold maximalism and refined minimalism both work—the key is intentionality.
Core Principles
- •Typography: Distinctive fonts, not Inter/Roboto/Space Grotesk
- •Color: Dominant + accent, brand-tinted neutrals, no pure grays
- •Motion: One orchestrated moment > scattered micro-interactions
- •Layout: Asymmetry, overlap, diagonal flow, grid-breaking
- •Backgrounds: Gradients, noise, patterns—not solid colors
See: references/aesthetics-guidelines.md
Quality Bar: Stripe-Level Excellence
Reference these as quality exemplars:
- •Stripe: Obsessive typography, micro-interactions, developer delight
- •Linear: Keyboard-first, performance as design, smooth motion
- •Vercel: Minimalist clarity, dramatic contrast, confident hierarchy
The Gasp Test: Would users gasp at how stunning this is? If no, keep iterating.
Quality Checkpoints:
- • Typography that makes people stop and notice
- • Layout that surprises with intentionality
- • Motion that feels physically satisfying
- • Details that show obsessive care
- • Mobile experience that doesn't "suck"
Mobile Excellence (Separate Optimization)
Mobile is NOT just responsive—it requires separate design thinking.
Touch Libraries to Consider
- •@use-gesture/react: Touch, mouse, drag, pinch gestures unified
- •react-spring: Gesture-aware animations with physical springs
- •swiper: Touch slider with native feel
- •framer-motion: Gesture recognition + animation
- •@capacitor/haptics: Haptics for Capacitor/mobile apps
Mobile-Specific Quality Checks
- •Touch targets: 44x44px minimum (Apple HIG)
- •Swipe gestures: Natural, discoverable, satisfying
- •Haptic feedback: Confirm actions with tactile response
- •Pull-to-refresh: Physical bounce, not instant
- •Bottom navigation: Thumb-reachable actions
- •Momentum scrolling: Physics-based scroll
See: references/mobile-excellence.md
Anti-Convergence
YOU TEND TOWARD GENERIC OUTPUTS. Before implementing, ask:
- •"Have I used this font/color/layout recently?"
- •"What's a distinctive alternative?"
- •"Does this feel unique to THIS project?"
Vary every project: light/dark, font pairings, aesthetics, color approach.
See: references/anti-patterns.md
Advanced Techniques
When basic CSS isn't enough:
- •WebGL/Three.js: Living backgrounds, gradient meshes
- •GSAP/Framer Motion: Complex animation sequences
- •CSS Art: Pure CSS illustrations, clip-path magic
- •ASCII: Terminal/brutalist aesthetics
- •Iconify: 200k+ icons when Lucide isn't enough
See: references/advanced-techniques.md
Iterative Polish Pattern
For incremental refinement after initial build:
Quick passes (run /polish pass repeatedly):
- •Each pass makes ONE high-impact change
- •Compound improvements over 10+ passes
- •Separate desktop/mobile analysis each time
- •Stream Deck / macro friendly
Full polish (run /polish):
- •Multi-agent Design Council critique
- •5 automated iterations with quality threshold
- •Use for foundation establishment or comprehensive audit
Overhaul mode (say "it sucks" or "overhaul"):
- •Aggressive transformation, no preservation instinct
- •Forces greenfield treatment regardless of maturity
- •8 iterations max, dramatic improvements
References
- •
references/implementation-constraints.md- MUST/NEVER rules for implementation (stack, components, animation, performance) - •
references/aesthetics-guidelines.md- Typography, color, motion, spatial composition - •
references/advanced-techniques.md- WebGL, animations, CSS art, icons, asset generation - •
references/anti-patterns.md- AI slop to avoid, convergence traps, variation mandate - •
references/dna-codes.md- DNA variation system for structural variety - •
references/banned-patterns.md- Explicit banned elements (hero badges, generic fonts, etc.) - •
references/browser-helpers.md- Browser automation for Coolors, Google Fonts, inspiration