GDScript Code Review
Invoke the gdscript-reviewer agent to perform a comprehensive code review.
Target: $ARGUMENTS
If no specific target was given, review all .gd files by running Glob("game/**/*.gd").
Run this command:
code
Task(subagent_type="gdscript-reviewer", prompt="Review GDScript code at: $ARGUMENTS. If no target given, review all .gd files via Glob('game/**/*.gd'). Ground every critique in official Godot 4.5 documentation or the project's docs/best-practices/ files.")
After the agent returns its report, summarize the key findings for the user:
- •Total files reviewed and overall score
- •Critical issues count
- •Warning count
- •Style issues count
- •Top 3 most common issues across all files
- •Overall code quality assessment
Post-Review Action
MANDATORY: After completing the review, you MUST update ISSUES_TRACKER.md. Add any new [CRITICAL] or [WARNING] issues found during the review to the appropriate section, or create a new section if necessary.