Real-Time & WebSockets
Priority: P1 (OPERATIONAL)
WebSocket and real-time communication patterns with NestJS.
- •WebSockets (Bi-directional): Use for Chat, Multiplayer Games, Collaborative Editing.
- •High Complexity: Requires custom scaling (Redis Adapter) and sticky sessions (sometimes).
- •Server-Sent Events (SSE) (Uni-directional): Use for Notifications, Live Feeds, Tickers, CI Log streaming.
- •Low Complexity: Standard HTTP. Works with standard Load Balancers. Easy to secure.
- •NestJS: Use
@Sse('route')returningObservable<MessageEvent>.
- •Long Polling: Use only as a fallback or for extremely low-frequency updates (e.g., job status check every 10m).
- •Impact: High header overhead. Blocks threads if not handled carefully.
WebSockets Implementation
- •Socket.io: Default choice. Features "Rooms", "Namespaces", and automatic reconnection. Heavy protocol.
- •Fastify/WS: Use
wsadapter if performance is critical (e.g., high-frequency trading updates) and you don't need "Rooms" logic.
Scaling (Critical)
- •WebSockets: In K8s, a client connects to Pod A. If Pod B emits an event, the client won't receive it.
- •Solution: Redis Adapter (
@socket.io/redis-adapter). Every pod publishes to Redis; Redis distributes to all other pods.
- •Solution: Redis Adapter (
- •SSE: Stateless. No special adapter needed, but be aware of Connection Limits (6 concurrent connections per domain in HTTP/1.1; virtually unlimited in HTTP/2).
- •Rule: Must use HTTP/2 for SSE at scale.
Security
- •Handshake Auth: Standard HTTP Guards don't trigger on Ws connection efficiently.
- •Pattern: Validate JWT during the
handleConnection()lifecycle method. Disconnect immediately if invalid.
- •Pattern: Validate JWT during the
- •Rate Limiting: Sockets are expensive. Apply strict throttling on "Message" events to prevent flooding.
Architecture
- •Gateway != Service: The
WebSocketGatewayshould only handle client comms (Join Room, Ack message).- •Rule: Delegate business logic to a Service or Command Bus.
- •Events: Use
AsyncApiorSocketApidecorators (from community packages) to document WS events similarly to OpenAPI.