AgentSkillsCN

Mobile Animation

移动应用的动效设计原则。涵盖时间曲线、过渡效果、手势操作,以及注重性能的动画设计。

SKILL.md
--- frontmatter
name: Mobile Animation
description: Motion design principles for mobile apps. Covers timing curves, transitions, gestures, and performance-conscious animations.
metadata:
  labels: [mobile, animation, motion, transitions, ux]
  triggers:
    files:
      [
        '**/*_page.dart',
        '**/*_screen.dart',
        '**/*.swift',
        '**/*Activity.kt',
        '**/*Screen.tsx',
      ]
    keywords:
      [
        Animation,
        AnimationController,
        Animated,
        MotionLayout,
        transition,
        gesture,
      ]

Mobile Animation

Priority: P1 (OPERATIONAL)

Native-feeling motion design. Optimize for 60fps and platform conventions.

Timing Standards

  • Short: 100-150ms (Toggles, cell press)
  • Medium: 250-350ms (Nav, modals)
  • Long: 400-600ms (Shared element, complex state)
  • Limit: Never >600ms.

Guidelines

  • Easing: Use Curves.fastOutSlowIn (Material) or easeInOut (iOS). Avoid linear.
  • Performance: Animate transform (Scale/Translation) and opacity. Avoid width/height.
  • Gestures: Implement onPan / interactivePopGesture for fluid UX.
  • Optimization: Use FadeTransition / SlideTransition over AnimatedBuilder for simple cases.

Animation Patterns

Anti-Patterns

  • No Linear Easing: Feels robotic.
  • No Layout Trashing: Avoid animating properties that trigger layout (width, padding).
  • No Memory Leaks: Always dispose() AnimationControllers.
  • No Blocking UI: Run heavy calculations outside animation frames.

Related Topics

mobile-ux-core | mobile-performance | flutter/animations