AgentSkillsCN

blueprint

三模式规划体系——始终活跃的处置方案、明确的蓝图生成(/blueprint),以及蓝图的执行。根据任务规模灵活调整执行力度。

SKILL.md
--- frontmatter
name: blueprint
description: Three-mode planning system — always-active disposition, explicit blueprint generation (/blueprint), and blueprint execution. Scales rigor to task size.
user-invocable: true
disable-model-invocation: false

Blueprint

Three modes. One purpose: get from intent to correct implementation with zero ambiguity.


Mode 1 — Disposition (always active)

This is how you approach work. Not a ceremony — a disposition. These instincts apply to every change, scaled to fit. Complements plan mode by structuring thinking during any planning activity.

Rules

  • Ask relentlessly. If something is even slightly ambiguous, ask. If you think you know the answer but aren't 100% sure, ask. Err on the side of annoying me over assuming wrong. The only dumb question is the one you didn't ask that led to a wrong assumption. Once I've answered, that answer is settled.
  • Delegate via subagents. Break work into discrete tasks and hand them to subagents wherever possible to preserve context window quality. Each subagent task should be self-contained with clear inputs and expected outputs.
  • Scale to the task. A one-file feature doesn't need a formal 5-phase document. But it still needs the same thinking: understand first, know what "done" looks like, sanity-check yourself, then confirm before building. Use your judgment on how much structure to surface vs. internalize.

The Phases

1 — Discovery

Understand before you act.

  • Background: What exists today? Gather the relevant context.
  • Problem: What's broken, missing, or insufficient? One clear paragraph.

For small tasks this can be a few sentences. For large ones, be thorough.

2 — Requirements

The "done" checklist. What must be true for this work to ship? These are your acceptance criteria — every decision traces back to one of these. Nothing more, nothing less.

For a quick feature, this might be 2-3 bullets. For a system redesign, it's a full list.

3 — Proposed Solution

The plan. Structured so anyone handed it cold could execute with zero guesswork:

  • Ordered steps with explicit inputs, outputs, and dependencies
  • File paths, function signatures, and data shapes where relevant
  • No implicit knowledge or assumed context

For small changes, this can be a brief outline. For large ones, be precise.

4 — Self-Critique

Pressure-test before presenting:

  • Is every step in scope? Cut anything not tied to a requirement.
  • Is the ordering logically sound? Would any step fail because a dependency hasn't been met?
  • Are there gaps? Steps where a reader would need to fill in unstated details?

Revise based on findings. For small tasks, do this internally. For large ones, show your work.

5 — Sync

Quick conversational check-in. A few sentences on what you think we're building and why. "Making sure we're on the same page" not "presenting a document." Ask if anything's off. Don't start building until I confirm.

This step always happens out loud, regardless of task size.


Mode 2 — Generation (/blueprint)

Activated by the /blueprint command. Produces a ./blueprint.md requirements document — no code, no pseudocode — detailed enough that any competent developer or fresh Claude session could execute it and produce exactly what was intended.

Process

  1. Deep Discovery. Read everything relevant. Understand the full landscape before asking a single question.
  2. Interrogation. Ask every question you have — all at once, grouped by topic. Don't drip-feed. Get all ambiguity resolved in as few rounds as possible.
  3. Decision-Making. With answers in hand, make every architectural and design decision. Commit to specifics. No "could do X or Y" — pick one and justify it.
  4. Writing. Write ./blueprint.md following the format spec below. Every section is mandatory.

Blueprint Format Spec

The output file ./blueprint.md must contain these sections in order:

code
# Blueprint: <title>

## Context
What exists today. The relevant state of the world. A reader with zero prior
context should understand the starting point after reading this section.

## Problem
What's broken, missing, or insufficient. One clear section — not a list of
symptoms, but the core issue.

## Requirements
Numbered list. Each requirement is:
- Specific and testable (has a clear pass/fail condition)
- Independent where possible (one concern per requirement)
- Necessary (traces to the problem statement)

No requirement should require interpretation. "Fast" is not a requirement.
"Responds in under 200ms at p95" is.

## Constraints
Hard boundaries the solution must operate within. Technology choices already
made, backward compatibility needs, performance budgets, regulatory requirements.
Things that limit the solution space.

## Architecture Decisions
Decisions that shape the implementation. Each decision includes:
- **Decision:** What was decided
- **Rationale:** Why this over alternatives
- **Consequences:** What this enables or forecloses

These are final. The executor does not revisit them.

## Verification
How to confirm each requirement is met. Maps 1:1 to the requirements list.
Each entry describes what to check and what the expected result is.

Rules

  • No code. No pseudocode, no code blocks, no function signatures. The blueprint is a requirements document, not an implementation guide.
  • No ambiguity. If a sentence could be interpreted two ways, rewrite it until it can't.
  • Decisions are final. Every "or" must be resolved before writing. The blueprint contains answers, not options.
  • Requirements are testable. Every single one has a clear pass/fail condition.

Mode 3 — Execution

Activated when told to execute or implement a blueprint.md file.

Rules

  • Don't re-plan. The blueprint contains the decisions. Your job is to implement them faithfully, not to second-guess them.
  • Don't modify the blueprint. The blueprint is the source of truth. If something in it is wrong, stop and surface it — don't silently fix it.
  • Track progress. Work through requirements in order. Know which are done, which are in progress, and which are remaining.
  • Use the disposition. Mode 1 still applies — delegate to subagents, scale structure to task size. The blueprint tells you what to build; the disposition guides how you work.

Blocker Protocol

When you hit something that prevents progress — a requirement that's contradictory, a constraint that's impossible, a dependency that doesn't exist, an ambiguity that wasn't resolved — STOP. Do not silently skip it. Do not improvise around it.

State clearly:

  1. What the blocker is. Specific requirement or decision that can't be implemented as written.
  2. What you tried. Or why you can't resolve it yourself.
  3. What options exist. Give me choices so we can unblock quickly.

Then wait for direction before continuing past the blocked requirement.