GMS-MCP Skills
Task-oriented workflows and comprehensive command reference for GameMaker development.
Workflows
Task-focused guides for common GameMaker development tasks.
Creating Things
| Workflow | Task |
|---|---|
| setup-object | Create object with sprite and events |
| setup-script | Create script with JSDoc |
| setup-room | Create room with layers and instances |
| orchestrate-macro | Create multi-asset systems |
Modifying Things
| Workflow | Task |
|---|---|
| smart-refactor | Rename asset with reference updates |
| duplicate-asset | Copy asset to create variant |
| update-art | Replace sprite images |
| manage-events | Add, remove, validate events |
Deleting Things
| Workflow | Task |
|---|---|
| safe-delete | Check dependencies before deletion |
Understanding Code
| Workflow | Task |
|---|---|
| find-code | Find definitions and references |
| lookup-docs | Look up GML function documentation |
| analyze-logic | Understand script behavior |
| generate-jsdoc | Document functions |
Running & Debugging
| Workflow | Task |
|---|---|
| run-game | Compile and run the game |
| debug-live | Send commands to running game |
Project Health
| Workflow | Task |
|---|---|
| check-health | Quick project validation |
| check-quality | Detect code anti-patterns |
| cleanup-project | Fix orphans and sync issues |
| pre-commit | Validate before committing |
Reference
Comprehensive command documentation for when you need syntax details.
| Reference | Contents |
|---|---|
| asset-types | All 14 asset types, options, naming conventions |
| event-types | Event specifications, key codes |
| room-commands | Room, layer, instance operations |
| workflow-commands | Duplicate, rename, delete, swap |
| maintenance-commands | All maintenance operations |
| runtime-options | Platforms, VM/YYC, bridge |
| symbol-commands | Index, find, list operations |
| doc-commands | GML documentation lookup, search, cache |
Quick Commands
bash
# Create gms asset create object o_name --parent-path "folders/Objects.yy" gms asset create script scr_name --parent-path "folders/Scripts.yy" gms event add o_name create # Run gms run start gms run stop # Find gms symbol find-definition name gms symbol find-references name # Docs gms doc lookup draw_sprite gms doc search collision gms doc list --category Drawing # Health gms diagnostics --depth quick gms maintenance auto --fix # Delete safely gms symbol find-references name # Check first! gms asset delete type name
Installation
bash
gms skills install # Install to ~/.claude/skills/ gms skills install --project # Install to ./.claude/skills/ gms skills list # Show installed skills