Build LocalizeAR Project
This skill manages building and testing the LocalizeAR Swift project using build scripts that properly configure compilers.
CRITICAL: Always Use build.sh
NEVER use these commands directly:
- •
xcodebuild - •
swift build - •
swift test
ALWAYS use build.sh scripts instead - they configure Apple Clang to prevent gcc-12 conflicts from Homebrew.
Main Library (LocalizeAR)
Located at project root. Use ./build.sh:
| Command | Description |
|---|---|
./build.sh | Debug build |
./build.sh test | Build and run tests |
./build.sh release | Optimized release build |
./build.sh clean | Remove build artifacts |
Example Apps
LARExplorer (macOS)
Located at Examples/LARExplorer/. Use ./Examples/LARExplorer/build.sh:
| Command | Description |
|---|---|
./Examples/LARExplorer/build.sh | Debug build |
./Examples/LARExplorer/build.sh test | Run unit tests |
./Examples/LARExplorer/build.sh release | Release build |
./Examples/LARExplorer/build.sh clean | Clean artifacts |
LARScan (iOS)
Located at Examples/LARScan/. Use ./Examples/LARScan/build.sh if available.
Example Requests
- •"Build the project" →
./build.sh - •"Run the tests" →
./build.sh test - •"Build LARExplorer" →
./Examples/LARExplorer/build.sh - •"Test LARExplorer" →
./Examples/LARExplorer/build.sh test - •"Clean everything" →
./build.sh clean
Why build.sh?
The build scripts:
- •Set
CCandCXXto Apple Clang (not Homebrew's gcc-12) - •Prevent "unrecognized command-line option" errors
- •Match CI/CD configuration exactly
- •Display compiler versions for verification