Export STL Skill
Convert OpenSCAD files to STL format for 3D printing with automatic geometry validation.
When to Use
Use this skill after:
- •The design has been iterated and looks correct in PNG previews
- •You're ready to export for 3D printing
Usage
bash
.claude/skills/export-stl/scripts/export-stl.sh <input.scad> [options]
Options
- •
--output <path>- Custom output path (default:<input>.stl) - •
--binary- Export binary STL (smaller file, default) - •
--ascii- Export ASCII STL (human-readable)
Geometry Validation
During export, the script checks for common printability issues:
- •Non-manifold geometry - Mesh has holes or edges shared by more than 2 faces
- •Self-intersecting geometry - Parts of the model overlap incorrectly
- •Degenerate faces - Zero-area triangles that can cause slicer issues
If issues are detected, the export still completes but warnings are shown with guidance on how to fix them.
Example
After phone_stand_003.scad looks good in preview:
bash
.claude/skills/export-stl/scripts/export-stl.sh phone_stand_003.scad
Output:
code
--- Geometry Validation --- STATUS: PASSED - No geometry issues detected - Mesh appears manifold (watertight) - No self-intersections found - Ready for slicing
Workflow Integration
code
/openscad → /preview-scad → /export-stl
↓
Geometry validation
↓
Ready for slicer
Fixing Common Issues
If validation reports problems:
- •Non-manifold: Ensure all shapes are closed solids, avoid 2D shapes in 3D context
- •Self-intersect: Use
union()to properly combine overlapping shapes - •Degenerate: Check for very thin features, increase
$fnfor curves
Notes
- •Binary STL is recommended (smaller files, faster to process)
- •The export performs a full render, so complex models may take time
- •Triangle count is reported for estimating slice complexity