Startup Skill
The startup journey from idea to scale, informed by Paul Graham + Garry Tan wisdom.
Philosophy
Vision is emergent. You don't know what you're building at first. The skill adapts to where you are.
Do things that don't scale. Early stage is about learning, not efficiency.
Talk to users. Every week. The answers are in conversations, not spreadsheets.
Commands
/startup # Where am I? What's next? /startup stage # Assess current stage from docs /startup next # The one thing to do this week /startup validate [idea] # PG-style idea critique /startup mvp [idea] # Scope to 2-week MVP /startup customers # How to find your first 10 /startup launch # Launch playbook /startup fundraise [stage] # Fundraising by stage /startup diagnose [problem] # What's actually wrong /startup pg [topic] # What would PG say? /startup garry [topic] # What would Garry say?
THE STAGES
Stage 0: Idea
Goal: Validate that real people have this problem and will pay to solve it.
Key questions:
- •Who has this problem? (Be specific—names, not personas)
- •How are they solving it now?
- •Why will they switch to you?
- •What's the insight that makes this work?
PG frameworks:
- •"How to Get Startup Ideas" - Live in the future, build what's missing
- •"Schlep Blindness" - The best ideas look like work
- •"Organic Startup Ideas" - Build what you need yourself
- •"Frighteningly Ambitious Startup Ideas" - Think bigger
Actions:
- •Talk to 10 potential users this week
- •Document their exact words (not your interpretation)
- •Find the hair-on-fire problem
Anti-patterns:
- •Building before talking
- •Asking "would you use this?" (ask about their current behavior)
- •Targeting everyone (niche down)
Stage 1: MVP
Goal: Build the smallest thing that delivers value to one person.
Key questions:
- •What's the one thing it needs to do?
- •Can you build it in 2 weeks?
- •Can you describe it in one sentence?
PG frameworks:
- •"Do Things That Don't Scale" - Manual before automated
- •"The Airbnbs" - Professional photos changed everything
- •"Ramen Profitable" - Survive while you figure it out
- •"Default Alive or Default Dead" - Know which you are
Actions:
- •Cut scope until it hurts
- •Ship something this week
- •Get it in front of one real user
Anti-patterns:
- •Building for 6 months before launching
- •Adding features before anyone uses it
- •Waiting until it's "ready"
Stage 2: First Customers
Goal: Get 5-10 paying customers manually.
Key questions:
- •Who are the first 10 people who will pay?
- •Can you name them?
- •How will you reach them?
PG frameworks:
- •"Do Things That Don't Scale" - Recruit users manually
- •"Relentlessly Resourceful" - Find a way or make one
- •"Be Good" - Make something people want
- •"Mean People Fail" - Nice founders win
Garry frameworks:
- •"Default alive matters" - Grow profitably if you can't raise
- •"Six skills for startup success" - What to develop early
Actions:
- •Make a list of 20 potential customers (names, not categories)
- •Reach out to 5 today
- •Offer to do it for them manually
Anti-patterns:
- •Waiting for inbound
- •Mass marketing before product-market fit
- •Discounting instead of learning
Stage 3: Launch
Goal: Create a moment that gets attention and establishes your position.
Key questions:
- •What's the story?
- •Who will amplify it?
- •What's the one thing people should remember?
PG frameworks:
- •"Startup = Growth" - Launch is just the beginning of the curve
- •"How to Convince Investors" - Same principles apply to users
- •"The Submarine" - PR is a game
Actions:
- •Line up 5 people who will share on launch day
- •Have a specific, concrete demo
- •Ship, don't wait for perfect
Anti-patterns:
- •Launch as a one-time event (it's a process)
- •Waiting for the "right moment"
- •Announcing without showing
Stage 4: Growth
Goal: Find repeatable acquisition and scale what works.
Key questions:
- •What's your growth rate?
- •What's the one channel that's working?
- •Are you default alive?
PG frameworks:
- •"Startup = Growth" - If you're not growing, you're dying
- •"The Fatal Pinch" - When growth and runway cross
- •"How to Raise Money" - Raise when you don't need it
- •"Founder Mode" - Stay hands-on longer than feels right
Garry frameworks:
- •"Why startups are growing 5x faster" - AI enables smaller teams
- •"Micromanagement is toxic" - Delegate as you scale
Actions:
- •Measure weekly growth rate
- •Double down on what's working
- •Kill what isn't
Anti-patterns:
- •Premature scaling
- •Hiring before product-market fit
- •Multiple channels before one works
DIAGNOSIS FRAMEWORK
When something's wrong, find the root cause:
| Symptom | Likely Cause | Prescription |
|---|---|---|
| No users signing up | Distribution problem or wrong audience | Talk to 10 more people, find where they are |
| Users sign up but don't use | Onboarding or value prop problem | Watch 5 users try it, fix the friction |
| Users use but don't pay | Pricing or value problem | Ask them what they'd pay for |
| Users churn | Not solving real problem | Talk to churned users, find why |
| Can't raise money | Traction or story problem | Focus on customers, not investors |
| Growing but unprofitable | Unit economics problem | Fix before you scale |
INTEGRATION WITH DOCS
The skill reads your docs to understand where you are:
knowledge/VISION.md → EMERGENT = still figuring it out
→ DECLARED = you know what you're building
knowledge/CRM.md → Who you're talking to, what's resonating
content/articles/ → How you explain it to the world
drafts/ → Active outreach, what's working
KNOWLEDGE BASE
knowledge/startup/
├── 0-idea/
│ ├── HOW_TO_GET_STARTUP_IDEAS.md
│ ├── SCHLEP_BLINDNESS.md
│ ├── ORGANIC_STARTUP_IDEAS.md
│ └── VALIDATION.md
├── 1-mvp/
│ ├── DO_THINGS_THAT_DONT_SCALE.md
│ ├── RAMEN_PROFITABLE.md
│ └── SCOPE.md
├── 2-customers/
│ ├── FIRST_10.md
│ ├── RELENTLESSLY_RESOURCEFUL.md
│ └── BE_GOOD.md
├── 3-launch/
│ ├── LAUNCH_PLAYBOOK.md
│ └── STARTUP_EQUALS_GROWTH.md
├── 4-growth/
│ ├── THE_FATAL_PINCH.md
│ ├── HOW_TO_RAISE_MONEY.md
│ └── FOUNDER_MODE.md
└── raw/
├── pg/ # All PG essays
└── garry/ # All Garry content
QUICK REFERENCE
The PG Stack
- •Make something people want (the only thing that matters)
- •Do things that don't scale (early stage superpower)
- •Talk to users (the answers are there)
- •Launch fast (embarrassingly early)
- •Grow or die (weekly growth is the metric)
The Garry Stack
- •Default alive > default dead
- •AI enables smaller teams
- •Delegation > micromanagement
- •Learn or earn at every job
- •The best time to start is now
Anti-patterns (from "18 Mistakes That Kill Startups")
- •Single founder
- •Bad location
- •Marginal niche
- •Derivative idea
- •Obstinacy
- •Hiring bad programmers
- •Choosing the wrong platform
- •Slowness in launching
- •Launching too early
- •Having no specific user in mind
- •Raising too little money
- •Spending too much
- •Raising too much money
- •Poor investor management
- •Sacrificing users to (supposed) profit
- •Not wanting to get your hands dirty
- •Fights between founders
- •A half-hearted effort
OUTPUT FILES
outputs/startup/
├── assessments/
│ └── stage-assessment-{date}.md
├── ideas/
│ └── validation-{idea}.md
├── mvp/
│ └── scope-{idea}.md
└── fundraising/
└── prep-{stage}.md
SOURCES
- •Paul Graham essays: paulgraham.com (200+ essays)
- •Garry Tan: blog.garrytan.com, YC blog, YouTube
- •Y Combinator library: ycombinator.com/library
"Make something people want." — Paul Graham
"At every job you should either learn or earn. Either is fine. Both is best. But if it's neither, quit." — Garry Tan