AgentSkillsCN

veilbreakers-balance-check

在VeilBreakers3D中修改游戏平衡数值(伤害、捕获率、联动数值)时,可使用此技能。在验证修改效果时,需兼顾品牌影响力、联动等级与腐败状态。

SKILL.md
--- frontmatter
name: veilbreakers-balance-check
description: Use when modifying game balance numbers (damage, capture rates, synergy values) in VeilBreakers3D. Validates changes against brand effectiveness, synergy tiers, and corruption states.

VeilBreakers Balance Check

Overview

Validate balance changes BEFORE they break the game. One wrong number can ruin months of work.

The Balance Systems

Brand Effectiveness (10 Brands)

  • 2x damage to 2 brands (strong against)
  • 0.5x damage to 2 brands (weak against)
  • 1x damage to 6 brands (neutral)

Verify: Every brand has exactly 2 strong, 2 weak, 6 neutral.

Synergy Tiers

TierMatchDamageDefenseCorruption
FULL3/3+8%+8%0.5x
PARTIAL2/3+5%+5%0.75x
NEUTRAL0-1/3+0%+0%1.0x
ANTIWeak brand+0%+0%1.5x

Verify: Bonuses stack additively, not multiplicatively.

Corruption States

RangeStateModifier
0-10%ASCENDED+25%
11-25%Purified+10%
26-50%Unstable+0%
51-75%Corrupted-10%
76-100%Abyssal-20%

Ability Cooldowns

SlotCooldown Range
BasicNone
DefendNone
Skill 14-6 seconds
Skill 210-15 seconds
Skill 318-25 seconds
Ultimate45-90 seconds

The Check Process

  1. Document the Change: Exact number, old value, new value, reasoning.
  2. Edge Case Analysis:
    • Best case: Max synergy + ASCENDED + type advantage
    • Worst case: ANTI synergy + Abyssal + type disadvantage
    • Average case: NEUTRAL + Unstable + neutral type
  3. Check for Red Flags:
    • One-shot potential.
    • Unkillable builds.
    • Changes > ±20% from current.

Quick Formulas

Damage dealt: base_damage * brand_multiplier * synergy_bonus * corruption_modifier Capture chance: base_rate + health_modifier + corruption_modifier + method_bonus + item_bonus Effective stats: base_stat * (1 + synergy_bonus) * corruption_modifier