AgentSkillsCN

generate-game-asset

当你需要生成游戏美术——精灵图、纹理、3D模型概念时,可使用此技能。它基于免费的HuggingFace AI模型。

SKILL.md
--- frontmatter
name: generate-game-asset
description: Use when you need to generate game art - sprites, textures, 3D model concepts. Uses FREE HuggingFace AI models.

Game Asset Generation

Overview

This skill triggers the game-asset-generator MCP server for AI-powered art generation using HuggingFace models.

When to Use

  • "Create a sprite for [monster name]"
  • "Generate a UI icon for [element]"
  • "Make a texture for [surface]"
  • "Design concept art for [character]"

VeilBreakers Art Style

ALWAYS include this in prompts:

code
dark fantasy horror, [subject], dark atmospheric,
glowing [color] eyes/core, dramatic lighting, deep shadows,
high detail, painterly quality, ominous mood

Brand Color Reference

BrandGlow ColorTheme
IRONSteel blueArmored, angular
SAVAGEBlood redFeral, claws
SURGEElectric blueCrackling, fast
VENOMToxic greenDripping, sickly
DREADPurple/voidShadowy, terror
LEECHDark redParasitic, tendrils
GRACEWhite/goldEthereal, light
MENDSoft greenProtective, shields
RUINOrange/redExplosive, cracked
VOIDDeep purpleChaotic, reality-bending

DO NOT Use

  • "Battle Chasers" or "Joe Madureira"
  • "thick linework" or "comic book"
  • anime/cel-shaded style
  • checker pattern backgrounds

Output Specs

ParameterValue
Resolution1024-2048px
FormatPNG with transparency
Save toAssets/Art/[category]/

MCP Server

Server: game-asset-generator Package: game-asset-mcp Requires: HF_TOKEN environment variable set

Workflow

  1. Define what asset is needed
  2. Craft prompt using VeilBreakers style template
  3. Generate via MCP
  4. Review output quality
  5. Save to correct Assets/ folder
  6. Verify import settings in Unity