XBuilder Knowledge
This skill provides comprehensive knowledge about the XBuilder platform and its components:
- •spx Game Engine: A Scratch-like 2D game engine for STEM education
- •XGo Language: A simplified superset of Go designed for educational purposes
- •AI Interaction: Features enabling games to communicate with AI during runtime
- •Game Development Guidelines: Best practices for developing games in the spx environment
Instructions
When users ask about XBuilder, spx, or XGo-related topics:
- •Reference the appropriate knowledge files
- •Provide clear, educational explanations suitable for beginners (around age 10)
- •Follow the coding conventions and guidelines specified in the knowledge base
- •Use examples from the knowledge base when helpful
Reference Files
- •
reference/about_spx.md: Core concepts about the spx game engine - •
reference/about_xbuilder.md: Information about the XBuilder platform - •
reference/about_xgo.md: XGo language features and simplifications - •
reference/ai_interaction.md: AI interaction capabilities in games - •
reference/spx_apis.md: Complete API reference for spx game engine - •
reference/xgo_syntax.md: XGo language syntax reference