Modding Doc: Overview
This skill summarizes Modding_Doc/README and points to the system guides.
Documentation References
- •Modding Overview — Getting started, folder structure, ECS guidance
- •Affix System — Affix system guide
- •Combat System — Combat system guide
- •Currency System — Tradebar currency, vaults, market stalls
- •Passive Trees — Passive skill trees guide
- •Progression System — Progression guide
- •Scaling — Monster scaling guide
- •Stats System — Stats system guide
Doc-Derived How-To (Getting Started)
- •Use namespaced IDs (
namespace:name) for all assets to avoid conflicts. - •Place server-side assets under
src/main/resources/Server/<YourMod>/. - •Follow ECS patterns: components are data-only, systems contain logic, and use data-driven configs.
- •Select the relevant system guide (Affixes, Stats, Combat, Progression, Scaling) and follow its JSON schemas.
Notes:
- •Keep everything data-driven and namespaced; avoid hard-coded values.
- •Use the system-specific guides for detailed schemas and API usage.