Continuity Tracking Skill
Invocation Triggers
Apply this skill when:
- •Setting up tracking systems
- •Checking consistency
- •Managing timeline
- •Tracking characters and props
Tracking Systems Overview
Core Tracking Databases
| Database | Tracks |
|---|---|
| Character Registry | Physical details, knowledge, relationships |
| Timeline Registry | Story chronology, scene timing |
| Location Registry | Settings, geography, descriptions |
| Prop Registry | Important objects, ownership, status |
| Wardrobe Registry | Costume tracking per scene |
Character Registry
Template
markdown
## Character Registry: [SCREENPLAY] ### [CHARACTER NAME] #### Basic Info - **Full Name:** [name] - **First Appearance:** Scene [X], Page [Y] - **Age:** [range] - **Role:** [protagonist/antagonist/supporting] #### Physical Description - **Hair:** [description] - **Build:** [description] - **Distinguishing Features:** [list] - **Notes:** [production-relevant details] #### Wardrobe Log | Scene | Page | Costume | Notes | |-------|------|---------|-------| | 1 | 1 | Black suit, white shirt | Intro | | 5 | 12 | Same | Continuous | | 6 | 15 | Casual jeans, t-shirt | Next day | #### Knowledge State Tracks what character knows at each point: | By Scene | Knows | Doesn't Know | |----------|-------|--------------| | 1 | Normal life | The conspiracy | | 10 | Father is alive | Where he is | | 20 | Location revealed | True identity | #### Relationship Map | Character | Relationship | Evolution | |-----------|--------------|-----------| | SARAH | Ex-wife | Hostile → Allied (Sc. 25) | | JOHN | Partner | Trusted → Betrayed (Sc. 40) | #### Arc Tracking | Act | Internal State | Evidence | |-----|---------------|----------| | 1 | Distrustful | Refuses help | | 2 | Opening up | Accepts Sarah's aid | | 3 | Transformed | Trusts completely |
Timeline Registry
Template
markdown
## Timeline Registry: [SCREENPLAY] ### Story Span - **Begins:** [Day 1, Morning] - **Ends:** [Day 7, Night] - **Total Duration:** [7 days] ### Chronological Breakdown #### Day 1 (Monday) | Scene | Time | Location | Duration | |-------|------|----------|----------| | 1 | Morning | Apartment | 2 min | | 2 | Morning | Street | 1 min | | 3 | Midday | Office | 5 min | #### Day 2 (Tuesday) | Scene | Time | Location | Duration | |-------|------|----------|----------| | 10 | Dawn | Rooftop | 3 min | | 11 | Morning | Hospital | 5 min | ### Non-Linear Elements #### Flashbacks | Scene | Present Day | Flashback To | Purpose | |-------|------------|--------------|---------| | 15 | Day 3 | 10 years ago | Reveal wound | | 30 | Day 5 | Day 1 (new angle) | Revelation | #### Flash-forwards | Scene | From | To | Purpose | |-------|------|-----|---------| | 1 | Day 1 | Day 7 | Hook | ### Time Validation - [ ] No impossible jumps - [ ] Travel times realistic - [ ] Continuous scenes consistent - [ ] Day/night matches headings
Location Registry
Template
markdown
## Location Registry: [SCREENPLAY] ### [LOCATION NAME] #### Details - **First Appearance:** Scene [X], Page [Y] - **Type:** INT / EXT / INT./EXT. - **Real or Fictional:** [answer] - **Time Zone:** [if relevant] #### Description [Key visual details established in script] #### Geography - **Relative to:** [other locations] - **Travel time from [X]:** [duration] - **Access:** [how characters arrive] #### Scene Usage | Scene | Time | Characters Present | |-------|------|-------------------| | 3 | DAY | Sarah, John | | 15 | NIGHT | Sarah alone | | 40 | DAY | Full cast | #### Continuity Notes - [Specific details to maintain] - [Elements established that must persist]
Prop Registry
Template
markdown
## Prop Registry: [SCREENPLAY] ### [PROP NAME] #### Details - **First Appearance:** Scene [X], Page [Y] - **Owner:** [CHARACTER] - **Significance:** [plot/character/thematic] #### Tracking | Scene | Page | Status | Location | Notes | |-------|------|--------|----------|-------| | 5 | 12 | Introduced | Sarah's pocket | Gift from father | | 20 | 45 | Used | Office | Opens safe | | 35 | 78 | Destroyed | Warehouse | Fire | #### Related Props - [Other props connected to this one] ### Critical Props List | Prop | Intro | Status | Significance | |------|-------|--------|--------------| | Locket | Sc. 5 | Active | Plot key | | Gun | Sc. 10 | Fired Sc. 50 | Chekhov's gun | | Letter | Sc. 1 | Destroyed Sc. 40 | Mcguffin |
Continuity Checklist
Per Scene
- • Time of day matches heading
- • Characters present have reason to be there
- • Props present were previously established
- • Wardrobe consistent with timeline
- • Character knowledge appropriate
- • Weather consistent (if established)
Per Sequence
- • CONTINUOUS scenes flow correctly
- • Time passage makes sense
- • Locations reachable in time
- • Character positions track
Per Act
- • Timeline progresses logically
- • Character arcs advance appropriately
- • No contradictions with earlier acts
- • Subplots maintain consistency
Full Script
- • Character registry complete
- • Timeline validated
- • All props tracked
- • Locations consistent
- • No orphaned setups (Chekhov's gun)
Common Continuity Errors
Timeline Errors
| Error | Example | Fix |
|---|---|---|
| Impossible travel | NYC to LA in 2 hours | Add time passage |
| Wrong time of day | NIGHT after DAY-CONTINUOUS | Correct heading |
| Seasonal jump | Summer to snow, no time | Add time marker |
Character Errors
| Error | Example | Fix |
|---|---|---|
| Wrong knowledge | Knows before told | Adjust scene order |
| Wardrobe jump | Suit to casual, same time | Add scene for change |
| Location error | Character in wrong place | Fix or explain |
Prop Errors
| Error | Example | Fix |
|---|---|---|
| Orphaned setup | Gun shown, never used | Use or remove |
| Magic appearance | Prop appears, no intro | Add introduction |
| Wrong status | Destroyed prop reappears | Track status |
Quick Validation Commands
Character Check
For each major character:
- •List all scenes they appear in
- •Verify timeline possibility
- •Check knowledge at each point
- •Verify wardrobe changes have opportunity
Prop Check
For each significant prop:
- •Note introduction scene
- •Track every appearance
- •Verify final status
- •Check for unused setups
Timeline Check
- •Build linear timeline
- •Plot all scenes
- •Verify no impossibilities
- •Check flashback consistency