Ratatui TUI Development
Quick Start
- •
Copy template to project:
bashcp -r ~/.claude/skills/ratatui-tui/assets/templates/<template>/* .
- •
Run:
bashcargo run
Template Selection
| Complexity | Template | Use Case |
|---|---|---|
| Minimal | hello-world | Learning, quick demos |
| Simple | simple-app | Single-screen apps, tools |
| Async | async-app | Background tasks, network |
| Full | component-app | Multi-view, config, logging |
Decision tree:
- •Need async/network? →
async-app - •Multiple screens/components? →
component-app - •Just a simple tool? →
simple-app - •Learning ratatui? →
hello-world
Project Setup
Minimal Cargo.toml
toml
[package] name = "my-tui" version = "0.1.0" edition = "2024" [dependencies] ratatui = "0.30" crossterm = "0.29" color-eyre = "0.6"
Full Dependencies (component-app)
toml
[dependencies]
ratatui = "0.30"
crossterm = { version = "0.29", features = ["event-stream"] }
color-eyre = "0.6"
tokio = { version = "1", features = ["full"] }
futures = "0.3"
clap = { version = "4", features = ["derive"] }
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
serde = { version = "1", features = ["derive"] }
config = "0.15"
dirs = "6"
# Optional: image support
ratatui-image = { version = "5", features = ["chafa-static"] }
Release Profile
toml
[profile.release] lto = true codegen-units = 1 panic = "abort" strip = true
Core Loop: TEA (The Elm Architecture)
code
Model → Message → Update → View ↑ | └─────────────────────────┘
rust
struct App {
counter: i32,
should_quit: bool,
}
enum Message {
Increment,
Decrement,
Quit,
}
impl App {
fn update(&mut self, msg: Message) {
match msg {
Message::Increment => self.counter += 1,
Message::Decrement => self.counter -= 1,
Message::Quit => self.should_quit = true,
}
}
fn view(&self, frame: &mut Frame) {
let text = format!("Counter: {}", self.counter);
frame.render_widget(Paragraph::new(text), frame.area());
}
}
Styling Rules
Use Stylize trait helpers:
rust
use ratatui::style::Stylize; // Good "text".bold() "text".dim() "text".cyan() "text".on_dark_gray() "text".bold().cyan() // Avoid Style::default().fg(Color::White) // hardcoded white Style::default().fg(Color::Black) // hardcoded black Style::new().add_modifier(Modifier::BOLD) // verbose
Color palette:
- •Primary:
.cyan(),.green() - •Error:
.red() - •Warning:
.yellow()(sparingly) - •Muted:
.dim(),.dark_gray() - •Accent:
.magenta()
Text wrapping:
rust
use textwrap::wrap;
use ratatui::text::Line;
let wrapped: Vec<Line> = wrap(&long_text, width as usize)
.into_iter()
.map(|cow| Line::from(cow.into_owned()))
.collect();
See: references/style-guide.md
Widget Patterns
StatefulWidget
rust
struct MyList {
items: Vec<String>,
}
struct MyListState {
selected: usize,
}
impl StatefulWidget for MyList {
type State = MyListState;
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
// render with state.selected
}
}
// Usage
frame.render_stateful_widget(my_list, area, &mut state);
Layout
rust
let [header, main, footer] = Layout::vertical([
Constraint::Length(1),
Constraint::Fill(1),
Constraint::Length(1),
]).areas(frame.area());
let [left, right] = Layout::horizontal([
Constraint::Percentage(30),
Constraint::Fill(1),
]).areas(main);
Built-in State Types
- •
ListState- for List widget - •
TableState- for Table widget - •
ScrollbarState- for Scrollbar
See: references/architecture-patterns.md
Async Event Handling
rust
use crossterm::event::{EventStream, Event, KeyCode};
use futures::StreamExt;
use tokio::select;
async fn run(mut app: App) -> Result<()> {
let mut events = EventStream::new();
loop {
// Render
terminal.draw(|f| app.view(f))?;
// Handle events
select! {
Some(Ok(event)) = events.next() => {
if let Event::Key(key) = event {
match key.code {
KeyCode::Char('q') => break,
KeyCode::Up => app.update(Message::Up),
KeyCode::Down => app.update(Message::Down),
_ => {}
}
}
}
// Add other channels here (background tasks, timers)
}
if app.should_quit {
break;
}
}
Ok(())
}
See: references/async-patterns.md
Image Integration
rust
use ratatui_image::{picker::Picker, StatefulImage, Resize};
use std::thread;
// Query terminal protocol support once at startup
let mut picker = Picker::from_query_stdio()?;
// Load and resize in background thread
let (tx, rx) = std::sync::mpsc::channel();
thread::spawn(move || {
let dyn_img = image::open("photo.png").unwrap();
let protocol = picker.new_protocol(dyn_img, area.into(), Resize::Fit(None));
tx.send(protocol).unwrap();
});
// In render, use StatefulImage for efficient redraw
if let Ok(protocol) = rx.try_recv() {
image_state = Some(protocol);
}
if let Some(ref mut img) = image_state {
frame.render_stateful_widget(StatefulImage::default(), area, img);
}
Key points:
- •Use
chafa-staticfeature for portable binaries - •Query protocol once, not per-frame
- •Offload resize/encode to background thread
- •Use
StatefulImageto avoid re-encoding on redraws
See: references/image-integration.md
Error Handling
rust
use color_eyre::eyre::Result;
fn main() -> Result<()> {
// Install hooks before anything else
color_eyre::install()?;
// Set panic hook to restore terminal
let original_hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |panic_info| {
let _ = crossterm::terminal::disable_raw_mode();
let _ = crossterm::execute!(
std::io::stdout(),
crossterm::terminal::LeaveAlternateScreen
);
original_hook(panic_info);
}));
run()
}
Error propagation:
rust
// Use ? for recoverable errors
let file = std::fs::read_to_string(path)?;
// Use color_eyre context
let config = load_config()
.wrap_err("Failed to load configuration")?;
Release Build
bash
cargo build --release
Binary at target/release/<name>.
Size optimization:
toml
[profile.release] lto = true codegen-units = 1 panic = "abort" strip = true opt-level = "z" # size over speed
Templates Overview
hello-world (~25 lines)
Minimal ratatui demo using ratatui::run().
simple-app (~80 lines)
Synchronous event loop, App struct, basic render.
async-app (~120 lines)
Tokio runtime, EventStream, select! pattern.
component-app (~300 lines)
Full modular structure:
- •
main.rs- entry point - •
app.rs- App state, update logic - •
event.rs- event handling - •
ui.rs- rendering - •
action.rs- Action enum - •
tui.rs- terminal setup - •
config.rs- configuration with dirs - •
logging.rs- tracing setup
Common Patterns
Centered Popup
rust
fn centered_rect(percent_x: u16, percent_y: u16, area: Rect) -> Rect {
let [_, center, _] = Layout::vertical([
Constraint::Percentage((100 - percent_y) / 2),
Constraint::Percentage(percent_y),
Constraint::Percentage((100 - percent_y) / 2),
]).areas(area);
let [_, center, _] = Layout::horizontal([
Constraint::Percentage((100 - percent_x) / 2),
Constraint::Percentage(percent_x),
Constraint::Percentage((100 - percent_x) / 2),
]).areas(center);
center
}
Key Bindings Display
rust
let help = Line::from(vec![
" q ".bold().cyan(),
"quit ".dim(),
" ↑↓ ".bold().cyan(),
"navigate ".dim(),
" Enter ".bold().cyan(),
"select ".dim(),
]);
Status Bar
rust
let status = Line::from(vec![
" MODE ".bold().on_cyan(),
format!(" {} items ", count).dim().into(),
]);
Checklist
Before shipping:
- •
cargo fmt - •
cargo clippy --all-featuresclean - • No
unwrap()outside tests - • Panic hook restores terminal
- •
cargo build --releasesucceeds - • Test on target terminal(s)