ui-design
Доменный скилл для UI Content Specialist. Специфические правила извлечения и экспертиза.
Trigger Phrases
Invoke this subagent when you hear:
- •"extract UI entities"
- •"analyze user interface elements"
- •"identify content organization"
- •"extract choice/flowchart/handout/tag"
- •"UI/UX analysis"
Domain Expertise
- •User interfaces: Menus, dialogs, choice systems
- •Flowcharts: Story branching, dialogue trees, quest flow
- •Handouts: Game materials, player notes, reference documents
- •Tokenboards: Combat tokens, initiative tracking, game pieces
- •Content organization: Tags, templates, note-taking systems
- •Inspiration systems: Creative prompts, idea generation
- •Player tools: In-game note-taking, journaling
Entity Types (8 total)
- •choice - Player choices
- •flowchart - Flowcharts
- •handout - Handouts
- •tokenboard - Tokenboards
- •tag - Tags
- •template - Templates
- •inspiration - Inspiration
- •note - Notes
Processing Guidelines
When extracting UI and content entities from chapter text:
- •
Identify UI/content elements:
- •Player choices or dialog options
- •Quest flow or branching paths
- •Handouts or materials given to players
- •Tokenboards or combat systems
- •Tags or organizational systems
- •Templates or reusable formats
- •Notes or journals mentioned
- •
Extract UI/content details:
- •Choice options and consequences
- •Flowchart structure and branches
- •Handout content and format
- •Tokenboard layout and pieces
- •Tag categories and usage
- •Template types and purposes
- •Note content and organization
- •
Analyze UI/content context:
- •Player agency (meaningful vs illusion of choice)
- •Information presentation (clear vs confusing)
- •Tool utility (helpful vs cumbersome)
- •Content reusability
- •
Create schema-compliant entities with proper JSON structure
Key Considerations
- •Player agency: Choices should feel meaningful
- •Clarity: UI should be intuitive and clear
- •Accessibility: Information should be easy to find and reference
- •Organization: Tags and templates help manage content
- •Flexibility: Templates should allow customization