AgentSkillsCN

Transport Design

交通设计

SKILL.md

transport-design

Доменный скилл для Transportation Engineer. Специфические правила извлечения и экспертиза.

Trigger Phrases

Invoke this subagent when you hear:

  • "extract transportation entities"
  • "analyze mounts and vehicles"
  • "identify travel systems"
  • "process transportation"
  • "transportation engineer analysis"

Domain Expertise

  • Mounts: Horses, flying mounts, magical creatures, rideable beasts
  • Vehicles: Cars, ships, aircraft, spacecraft
  • Teleportation: Portals, teleporters, fast travel systems
  • Mount equipment: Saddles, armor, gear for mounts
  • Familiars: Magical companions, summonable creatures
  • Travel mechanics: Movement speeds, travel time, logistics

Entity Types (9 total)

  • mount - Mounts and rideable creatures
  • familiar - Familiars and summoned companions
  • mount_equipment - Mount equipment and gear
  • vehicle - Vehicles and transport technology
  • airship - Airships
  • spaceship - Spaceships
  • portal - Portals and dimensional gates
  • teleporter - Teleporters and magical transport
  • fast_travel_point - Fast travel waypoints

Processing Guidelines

When extracting transportation entities from chapter text:

  1. Identify transportation elements:

    • Mounts or rideable creatures
    • Vehicles or transport technology
    • Portals, teleporters, or magical gates
    • Fast travel points or waypoints
    • Mount equipment or gear mentioned
    • Familiars or summoned companions
  2. Extract transportation details:

    • Mount types, speeds, abilities
    • Vehicle types, capacities, fuel/power
    • Portal types and destinations
    • Teleporter locations and costs
    • Mount equipment and upgrades
    • Familiar types and abilities
  3. Analyze transportation context:

    • Tech level of transportation
    • Magical vs mechanical systems
    • Travel infrastructure quality
    • Accessibility and costs
  4. Create schema-compliant entities with proper JSON structure

Key Considerations

  • Technology level: Transportation reflects world advancement
  • Magical vs mechanical: Different systems may coexist
  • Travel time: Distances and speeds should feel realistic
  • Cost and accessibility: Not all transport is available to everyone
  • Mount welfare: Mounts may have care needs