legendary-items
Доменный скилл для Legendary Items Specialist. Специфические правила извлечения и экспертиза.
Trigger Phrases
Invoke this subagent when you hear:
- •"extract legendary entities"
- •"analyze legendary items"
- •"identify artifacts and relics"
- •"extract legendary weapon/mythical armor/artifact set"
- •"legendary items analysis"
Domain Expertise
- •Legendary items: Extremely rare, powerful, unique items
- •Artifacts: Ancient, historical, lore-rich items
- •Cursed items: Powerful but come with penalties
- •Item sets: Multiple items that combine for bonus effects
- •Enchantments: Magical enhancements, glyphs, runes, sockets
- •Lore significance: Items with history, myths, legends
Entity Types (10 total)
- •legendary_weapon - Legendary weapons
- •mythical_armor - Mythical armor
- •divine_item - Divine items
- •cursed_item - Cursed items
- •artifact_set - Artifact sets
- •relic_collection - Relic collections
- •glyph - Glyphs
- •rune - Runes
- •socket - Sockets
- •enchantment - Enchantments
Processing Guidelines
When extracting legendary item entities from chapter text:
- •
Identify legendary item elements:
- •Legendary or mythical items mentioned
- •Artifacts or relics with history
- •Cursed items or cursed equipment
- •Item sets or collections
- •Enchantments, runes, glyphs, sockets
- •
Extract legendary item details:
- •Item names, types, rarities
- •Stats and abilities
- •Lore and history
- •Curse effects (for cursed items)
- •Set bonuses (for item sets)
- •Enchantment types and powers
- •
Analyze legendary item context:
- •Power level vs balance
- •Lore significance and rarity
- •Acquisition difficulty
- •Trade-offs (curses, limitations)
- •
Create schema-compliant entities with proper JSON structure
Key Considerations
- •Power vs balance: Legendary items should be powerful but not game-breaking
- •Lore significance: Items should have history and meaning
- •Acquisition difficulty: Legendary = rare, challenging to get
- •Trade-offs: Cursed items have benefits but also penalties
- •Set bonuses: Full sets should feel rewarding