AgentSkillsCN

domain-driven-design

领域驱动设计的战术与战略模式,包括实体、值对象、聚合、限界上下文,以及一致性策略。在建模业务领域、设计聚合边界、实施业务规则,或规划数据一致性时使用。

SKILL.md
--- frontmatter
name: domain-driven-design
description: Domain-Driven Design tactical and strategic patterns including entities, value objects, aggregates, bounded contexts, and consistency strategies. Use when modeling business domains, designing aggregate boundaries, implementing business rules, or planning data consistency.
license: MIT
compatibility: opencode
metadata:
  category: design
  version: "1.0"

Domain-Driven Design Patterns

Patterns for modeling complex business domains with clear boundaries, enforced invariants, and appropriate consistency strategies.

When to Activate

  • Modeling business domains and entities
  • Designing aggregate boundaries
  • Implementing complex business rules
  • Planning data consistency strategies
  • Establishing bounded contexts
  • Designing domain events and integration

Strategic Patterns

Bounded Context

A bounded context defines the boundary within which a domain model applies. The same term can mean different things in different contexts.

code
Example: "Customer" in different contexts

┌─────────────────┐  ┌─────────────────┐  ┌─────────────────┐
│    Sales        │  │    Support      │  │    Billing      │
│    Context      │  │    Context      │  │    Context      │
├─────────────────┤  ├─────────────────┤  ├─────────────────┤
│ Customer:       │  │ Customer:       │  │ Customer:       │
│ - Leads         │  │ - Tickets       │  │ - Invoices      │
│ - Opportunities │  │ - SLA           │  │ - Payment       │
│ - Proposals     │  │ - Satisfaction  │  │ - Credit Limit  │
└─────────────────┘  └─────────────────┘  └─────────────────┘

Context Identification

Ask these questions to find context boundaries:

  • Where does the ubiquitous language change?
  • Which teams own which concepts?
  • Where do integration points naturally occur?
  • What could be deployed independently?

Context Mapping

Define how bounded contexts integrate:

PatternDescriptionUse When
Shared KernelShared code between contextsClose collaboration, same team
Customer-SupplierUpstream/downstream relationshipClear dependency direction
ConformistDownstream adopts upstream modelNo negotiation power
Anti-Corruption LayerTranslation layer between modelsProtecting domain from external models
Open Host ServicePublished API for integrationMultiple consumers
Published LanguageShared interchange formatIndustry standards exist

Ubiquitous Language

The shared vocabulary between developers and domain experts:

code
Building Ubiquitous Language:

1. EXTRACT terms from domain expert conversations
2. DOCUMENT in a glossary with precise definitions
3. ENFORCE in code - class names, method names, variables
4. EVOLVE as understanding deepens

Example Glossary Entry:
┌─────────────────────────────────────────────────────────────┐
│ Term: Order                                                  │
│ Definition: A confirmed request from a customer to purchase │
│             one or more products at agreed prices.          │
│ NOT: A shopping cart (which is an Intent, not an Order)     │
│ Context: Sales                                              │
└─────────────────────────────────────────────────────────────┘

Tactical Patterns

Entities

Objects with identity that persists over time. Equality is based on identity, not attributes.

code
Characteristics:
- Has a unique identifier
- Mutable state
- Lifecycle (created, modified, archived)
- Equality by ID

Example:
┌─────────────────────────────────────────┐
│ Entity: Order                           │
├─────────────────────────────────────────┤
│ Identity: orderId (UUID)                │
│ State: status, items, total             │
│ Behavior: addItem(), submit(), cancel() │
└─────────────────────────────────────────┘

class Order {
  private readonly id: OrderId;      // Identity - immutable
  private status: OrderStatus;        // State - mutable
  private items: OrderItem[];         // State - mutable

  constructor(id: OrderId) {
    this.id = id;
    this.status = OrderStatus.Draft;
    this.items = [];
  }

  equals(other: Order): boolean {
    return this.id.equals(other.id);  // Equality by identity
  }
}

Value Objects

Objects without identity. Equality is based on attributes. Always immutable.

code
Characteristics:
- No unique identifier
- Immutable (all properties readonly)
- Equality by attributes
- Self-validating

Example:
┌─────────────────────────────────────────┐
│ Value Object: Money                     │
├─────────────────────────────────────────┤
│ Attributes: amount, currency            │
│ Behavior: add(), subtract(), format()   │
│ Invariant: amount >= 0                  │
└─────────────────────────────────────────┘

class Money {
  constructor(
    public readonly amount: number,
    public readonly currency: Currency
  ) {
    if (amount < 0) throw new Error('Amount cannot be negative');
  }

  add(other: Money): Money {
    if (!this.currency.equals(other.currency)) {
      throw new Error('Cannot add different currencies');
    }
    return new Money(this.amount + other.amount, this.currency);
  }

  equals(other: Money): boolean {
    return this.amount === other.amount &&
           this.currency.equals(other.currency);
  }
}

When to Use Value Objects

Use Value ObjectUse Entity
No need to track over timeNeed to track lifecycle
Interchangeable instancesUnique identity matters
Defined by attributesDefined by continuity
Examples: Money, Address, DateRangeExamples: User, Order, Account

Aggregates

A cluster of entities and value objects with a defined boundary. One entity is the aggregate root.

code
Aggregate Design Rules:

1. PROTECT invariants at aggregate boundary
2. REFERENCE other aggregates by identity only
3. UPDATE one aggregate per transaction
4. DESIGN small aggregates (prefer single entity)

Example:
┌─────────────────────────────────────────────────────────────┐
│ Aggregate: Order                                            │
│ Root: Order (entity)                                        │
├─────────────────────────────────────────────────────────────┤
│  ┌─────────────────┐                                        │
│  │ Order (Root)    │◄── Aggregate Root                      │
│  │ - orderId       │                                        │
│  │ - customerId ───┼──► Reference by ID only                │
│  │ - status        │                                        │
│  └────────┬────────┘                                        │
│           │                                                 │
│  ┌────────▼────────┐                                        │
│  │ OrderItem       │◄── Inside aggregate                    │
│  │ - productId ────┼──► Reference by ID only                │
│  │ - quantity      │                                        │
│  │ - price (Money) │◄── Value Object                        │
│  └─────────────────┘                                        │
└─────────────────────────────────────────────────────────────┘

Aggregate Sizing

code
Start Small:
- Begin with single-entity aggregates
- Expand only when invariants require it

Signs of Too-Large Aggregate:
- Frequent optimistic lock conflicts
- Loading too much data for simple operations
- Multiple users editing simultaneously
- Transactional failures across unrelated data

Signs of Too-Small Aggregate:
- Invariants not protected
- Business rules scattered across services
- Eventual consistency where immediate is required

Domain Events

Represent something that happened in the domain. Immutable facts about the past.

code
Event Structure:
┌─────────────────────────────────────────┐
│ Event: OrderPlaced                      │
├─────────────────────────────────────────┤
│ eventId: UUID                           │
│ occurredAt: DateTime                    │
│ aggregateId: orderId                    │
│ payload:                                │
│   - customerId                          │
│   - items                               │
│   - totalAmount                         │
└─────────────────────────────────────────┘

Naming Convention:
- Past tense (OrderPlaced, not PlaceOrder)
- Domain language (not technical)
- Include all relevant data (event is immutable)

class OrderPlaced implements DomainEvent {
  readonly eventId = uuid();
  readonly occurredAt = new Date();

  constructor(
    readonly orderId: OrderId,
    readonly customerId: CustomerId,
    readonly items: OrderItemData[],
    readonly totalAmount: Money
  ) {}
}

Event Patterns

PatternDescriptionUse Case
Event NotificationMinimal data, query for detailsLoose coupling
Event-Carried StateFull data in eventPerformance, offline
Event SourcingEvents as source of truthAudit, temporal queries

Repositories

Abstract persistence, providing collection-like access to aggregates.

code
Repository Principles:
- One repository per aggregate
- Returns aggregate roots only
- Hides persistence mechanism
- Supports aggregate reconstitution

interface OrderRepository {
  findById(id: OrderId): Promise<Order | null>;
  findByCustomer(customerId: CustomerId): Promise<Order[]>;
  save(order: Order): Promise<void>;
  delete(order: Order): Promise<void>;
}

// Implementation hides persistence details
class PostgresOrderRepository implements OrderRepository {
  async findById(id: OrderId): Promise<Order | null> {
    const row = await this.db.query('SELECT * FROM orders WHERE id = $1', [id]);
    return row ? this.reconstitute(row) : null;
  }

  private reconstitute(row: OrderRow): Order {
    // Rebuild aggregate from persistence
  }
}

Consistency Strategies

Transactional Consistency (ACID)

Use for invariants within an aggregate:

code
Rule: One aggregate per transaction

// Good: Single aggregate updated
async function addItemToOrder(orderId: OrderId, item: OrderItem) {
  const order = await orderRepo.findById(orderId);
  order.addItem(item);  // Business rules enforced
  await orderRepo.save(order);
}

// Bad: Multiple aggregates in one transaction
async function createOrderWithInventory() {
  await db.transaction(async (tx) => {
    await orderRepo.save(order, tx);
    await inventoryRepo.decrement(productId, quantity, tx);  // Don't do this
  });
}

Eventual Consistency

Use for consistency across aggregates:

code
Pattern: Domain Events + Handlers

// Order aggregate publishes event
class Order {
  submit(): void {
    this.status = OrderStatus.Placed;
    this.addEvent(new OrderPlaced(this.id, this.customerId, this.items));
  }
}

// Separate handler updates inventory (eventually)
class InventoryHandler {
  async handle(event: OrderPlaced): Promise<void> {
    for (const item of event.items) {
      await this.inventoryService.reserve(item.productId, item.quantity);
    }
  }
}

Saga Pattern

Coordinate multiple aggregates with compensation:

code
Saga: Order Fulfillment

┌─────────┐     ┌─────────────┐     ┌─────────────┐     ┌─────────┐
│ Create  │────►│ Reserve     │────►│ Charge      │────►│ Ship    │
│ Order   │     │ Inventory   │     │ Payment     │     │ Order   │
└────┬────┘     └──────┬──────┘     └──────┬──────┘     └─────────┘
     │                 │                   │
     │ Compensate:     │ Compensate:       │ Compensate:
     │ Cancel Order    │ Release Inventory │ Refund Payment
     ▼                 ▼                   ▼

On failure at any step, execute compensation in reverse order.

Choosing Consistency

ScenarioStrategy
Within single aggregateTransactional (ACID)
Across aggregates, same serviceEventual (domain events)
Across servicesSaga with compensation
Read model updatesEventual (projection)

Anti-Patterns

Anemic Domain Model

code
// Anti-pattern: Logic outside domain objects
class Order {
  id: string;
  items: Item[];
  status: string;
}

class OrderService {
  calculateTotal(order: Order): number { ... }
  validate(order: Order): boolean { ... }
  submit(order: Order): void { ... }
}

// Better: Logic inside domain objects
class Order {
  private items: OrderItem[];
  private status: OrderStatus;

  get total(): Money {
    return this.items.reduce((sum, item) => sum.add(item.subtotal), Money.zero());
  }

  submit(): void {
    this.validate();
    this.status = OrderStatus.Submitted;
  }
}

Large Aggregates

code
// Anti-pattern: Everything in one aggregate
class Customer {
  orders: Order[];           // Could be thousands
  addresses: Address[];
  paymentMethods: PaymentMethod[];
  preferences: Preferences;
  activityLog: Activity[];   // Could be millions
}

// Better: Separate aggregates referenced by ID
class Customer {
  id: CustomerId;
  defaultAddressId: AddressId;
  defaultPaymentMethodId: PaymentMethodId;
}

class Order {
  customerId: CustomerId;    // Reference by ID
}

Primitive Obsession

code
// Anti-pattern: Primitive types for domain concepts
function createOrder(
  customerId: string,
  productId: string,
  quantity: number,
  price: number,
  currency: string
) { ... }

// Better: Value objects
function createOrder(
  customerId: CustomerId,
  productId: ProductId,
  quantity: Quantity,
  price: Money
) { ... }

Implementation Checklist

Aggregate Design

  • Single entity can be aggregate root
  • Invariants are protected at boundary
  • Other aggregates referenced by ID only
  • Fits in memory comfortably
  • One transaction per aggregate

Entity Implementation

  • Has unique identifier
  • Equality based on ID
  • Encapsulates business rules
  • State changes through methods

Value Object Implementation

  • All properties immutable
  • Equality based on attributes
  • Self-validating
  • Operations return new instances

Repository Implementation

  • One per aggregate
  • Returns aggregate roots only
  • Hides persistence details
  • Supports queries needed by domain

References